On 9/3/07, Lisandro Dalcin <dalcinl at gmail.com> wrote: > In de process of cleaning up SNES, I am not sure about the management > of afine (rhs) vector. So the question is: > > If the user call: > > SNESSolve(PETSC_NULL, x) > > should any previously set (VecSetRhs) afine vector be destroyed/zeroed > or should it not be touched in any way?
I think it should be destroyed. > BTW, I believe in the past you had and next removed > KSPSetRhs()/KSPSetSolution() . Should this approach be also followed > in SNES? IMHO, the final interface would be simpler and less > error-prone. Not sure. Why are these there? Matt > -- > Lisandro Dalc?n > --------------- > Centro Internacional de M?todos Computacionales en Ingenier?a (CIMEC) > Instituto de Desarrollo Tecnol?gico para la Industria Qu?mica (INTEC) > Consejo Nacional de Investigaciones Cient?ficas y T?cnicas (CONICET) > PTLC - G?emes 3450, (3000) Santa Fe, Argentina > Tel/Fax: +54-(0)342-451.1594 > > -- What most experimenters take for granted before they begin their experiments is infinitely more interesting than any results to which their experiments lead. -- Norbert Wiener
