On Wed, Oct 27, 2010 at 18:24, Satish Balay <balay at mcs.anl.gov> wrote:
> Ok - perhaps we can simulate current behavior with: > > typedef char* VecType; > typedef const char* ConstVecType; > > and use VecType/ConstVecType as needed in code? This or just use the typedef in the CUDA interfaces (after #undef VecType). Dirty, but would fix the current collision. Jed -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.mcs.anl.gov/pipermail/petsc-dev/attachments/20101027/217f5d7c/attachment.html>
