On Aug 28, 2013, at 11:35 AM, "Mark F. Adams" <[email protected]> wrote:

> Barry,
> 
> The next step is caching the upper part of the Mat-Vec for residuals.
> 
> How should this be engineered?  
> 
> 1) Should we add an array like ssor_work or hack and reuse it?

  It would be ssor_work but we could perhaps give it a more indicative name. 
That indicates it is the partial row "sums"

> 
> 2) Can we just assume that if there is zero initial guess that we want to 
> cache it?

   I would just always cache the partial sums when ssor smoothing. I don't 
think the cost is that high. So basically all the kernels would have this thing 
like

       t[i] = sum;

> 
> 3) How are we going to intercept the residual call?  We only use this for MG 
> so we could modify the V-cycle to call a special residual method or check the 
> matrix to see if has the upper part stashed…

    MGSetComputeResidual() already exists so this is how you would prorovide 
the "special residual method"

> 
> 4) And I made a pull request for the first step of SOR optimization.  I will 
> need to build on that … should I remove my pull request and keep working in 
> the same branch or can this be pushed (to next?) so that I can create a new 
> branch from this?

   I'd like to see your stuff merged into next and then you make a new branch 
at that point to optimize the residual part.

   Barry

> 
> Mark
> 
> On Aug 27, 2013, at 11:04 PM, Barry Smith <[email protected]> wrote:
> 
>> 
>> So about a 4.5 percent decrease in time with a 9 percent decrease in flops 
>> used. And pretty much on target with what was predicted.  Note that if we 
>> just counted decreased number of memory loads (and ignored the worse memory 
>> access patterns introduced) we would have gotten the same over optimistic 
>> prediction that we get with the flop reduction. Nice tiny little case study 
>> of worse memory access patterns slowing down the improvement. Presumably 
>> you'd see a roughly similar decrease with the "improved" residual 
>> computation.
>> 
>> 
>>  Thanks
>> 
>>  Barry
>> 
>> A few percent here, a few percent there, pretty soon you're beating hypre 
>> boomeramg :-)
>> 
>> 
>> On Aug 27, 2013, at 9:01 PM, "Mark F. Adams" <[email protected]> wrote:
>> 
>>> [new data: I had an error in the old ex54 timings]
>>> 
>>> OK, well the blocked version of this optimization was a fun ride.  I still 
>>> get about 2% variance on timings but here are the best out of a few runs of 
>>> each solver with the new optimized code.  I do watch the activity monitor 
>>> and these are one core runs on a 4 core machine.
>>> 
>>> Scalar (ex54):
>>> KSPSolve               1 1.0 1.3231e+00 1.0 1.40e+09 1.0 0.0e+00 0.0e+00 
>>> 5.0e+00 29 72  0  0  3  33 72  0  0  3  1057
>>> 2-vector (ex55)
>>> KSPSolve               1 1.0 2.1459e+00 1.0 3.15e+09 1.0 0.0e+00 0.0e+00 
>>> 7.0e+00 50 88  0  0  4 100100  0  0100  1468
>>> 3-vector (ex56)
>>> KSPSolve               1 1.0 9.3956e-01 1.0 1.52e+09 1.0 0.0e+00 0.0e+00 
>>> 7.0e+00 26 65  0  0  5 100100  0  0100  1619
>>> 
>>> and the old version:
>>> Scalar (ex54):
>>> KSPSolve               1 1.0 1.3830e+00 1.0 1.53e+09 1.0 0.0e+00 0.0e+00 
>>> 5.0e+00 29 74  0  0  3  33 74  0  0  3  1103
>>> 2-vector (ex55)
>>> KSPSolve               1 1.0 2.1489e+00 1.0 3.45e+09 1.0 0.0e+00 0.0e+00 
>>> 7.0e+00 50 89  0  0  4 100100  0  0100  1606
>>> 3-vector (ex56)
>>> KSPSolve               1 1.0 9.8354e-01 1.0 1.67e+09 1.0 0.0e+00 0.0e+00 
>>> 7.0e+00 27 67  0  0  5 100100  0  0100  1700
>>> 
>>> Mark
>>> 
>>> On Aug 23, 2013, at 3:21 PM, Barry Smith <[email protected]> wrote:
>>> 
>>>> 
>>>> Run a bit bigger problem. The results shouldn't be that noisy; unless you 
>>>> are playing some game in another window :-).
>>>> 
>>>> Barry
>>>> 
>>>> On Aug 23, 2013, at 11:52 AM, Mark F. Adams <[email protected]> wrote:
>>>> 
>>>>> This code looks funny in MatSOR_SeqAIJ:
>>>>> 
>>>>>     x[i] = (1-omega)*x[i] + sum*idiag[i];
>>>>> 
>>>>> shouldn't this be:
>>>>> 
>>>>>     x[i] = (1-omega)*x[i] + omega*sum*idiag[i];
>>>>> 
>>>>> and I've done the first optimization (for the non-blocked version) and 
>>>>> get this (running each many time because my Mac is a little noisy).  Flop 
>>>>> rates go down a bit and total flops got down a lot (perhaps I have a flop 
>>>>> counting bug?).  6 old runs then7 new ones:
>>>>> 
>>>>> 12:40 dummy ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make -f 
>>>>> make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.3511e-01 1.0 1.49e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 34  0  0  0  14 34  0  0  0  1105
>>>>> 12:40 dummy ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make -f 
>>>>> make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.3611e-01 1.0 1.49e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 34  0  0  0  14 34  0  0  0  1097
>>>>> 12:40 dummy ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make -f 
>>>>> make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.3464e-01 1.0 1.49e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 34  0  0  0  14 34  0  0  0  1109
>>>>> 12:40 dummy ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make -f 
>>>>> make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.3487e-01 1.0 1.49e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 34  0  0  0  14 34  0  0  0  1107
>>>>> 12:41 dummy ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make -f 
>>>>> make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.3629e-01 1.0 1.49e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 34  0  0  0  15 34  0  0  0  1095
>>>>> 12:41 dummy ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make -f 
>>>>> make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.3492e-01 1.0 1.49e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 34  0  0  0  14 34  0  0  0  1107
>>>>> 12:41 dummy ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make -f 
>>>>> make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.2776e-01 1.0 1.16e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 11 29  0  0  0  14 29  0  0  0   910
>>>>> 12:41 madams/sor-opt ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make 
>>>>> -f make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.2809e-01 1.0 1.16e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 29  0  0  0  14 29  0  0  0   908
>>>>> 12:41 madams/sor-opt ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make 
>>>>> -f make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.2765e-01 1.0 1.16e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 29  0  0  0  14 29  0  0  0   911
>>>>> 12:41 madams/sor-opt ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make 
>>>>> -f make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.3131e-01 1.0 1.16e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 29  0  0  0  14 29  0  0  0   886
>>>>> 12:41 madams/sor-opt ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make 
>>>>> -f make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.2792e-01 1.0 1.16e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 29  0  0  0  14 29  0  0  0   909
>>>>> 12:41 madams/sor-opt ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make 
>>>>> -f make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.2913e-01 1.0 1.16e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 29  0  0  0  14 29  0  0  0   901
>>>>> 12:41 madams/sor-opt ~/Codes/petsc/src/ksp/ksp/examples/tutorials$  make 
>>>>> -f make-local runex54 | grep MatSOR
>>>>> MatSOR                60 1.0 1.2889e-01 1.0 1.16e+08 1.0 0.0e+00 0.0e+00 
>>>>> 0.0e+00 12 29  0  0  0  14 29  0  0  0   902
>>>>> 
>>>>> 
>>>>> On Aug 20, 2013, at 6:40 PM, Barry Smith <[email protected]> wrote:
>>>>> 
>>>>>> 
>>>>>> On Aug 20, 2013, at 4:39 PM, Jed Brown <[email protected]> wrote:
>>>>>> 
>>>>>>> Hmm, less clear flops benefit. Half of these are nonzero initial guess, 
>>>>>>> for which triangular storage would be worse
>>>>>> 
>>>>>> Is it clear that triangular storage would be particularly worse? I think 
>>>>>> only a small percentage worse for a multiply. The problem with CSR for 
>>>>>> triangular solves is for each new row one needs to jump some amount in 
>>>>>> the index and double array wasting cache lines and limiting streaming. 
>>>>>> With multiply with triangular storage there is no jumping, just 
>>>>>> streaming two different index and double arrays and current CPUs have no 
>>>>>> problem managing 4 streams. 
>>>>>> 
>>>>>> In other words CSR good for multiply, bad for triangular solve; 
>>>>>> triangular storage good for triangular solve and pretty good for 
>>>>>> multiply.
>>>>>> 
>>>>>> Barry
>>>>>> 
>>>>>> 
>>>>>> Barry
>>>>>> 
>>>>>>> (unless you add an Eisenstat optimization).
>>>>>>> 
>>>>>>> On Aug 20, 2013 4:26 PM, "Mark F. Adams" <[email protected]> wrote:
>>>>>>> Barry,
>>>>>>> 
>>>>>>> These are tests using the well load balanced problems in KSP on my Mac:
>>>>>>> 
>>>>>>> 3D Vector (ex56)
>>>>>>> 
>>>>>>> 8 proc:
>>>>>>> 
>>>>>>> rich/ssor(1)
>>>>>>>> KSPSolve               1 1.0 3.0143e-01 1.0 7.98e+07 1.1 1.0e+04 
>>>>>>>> 7.2e+02 8.5e+01 19 26 26 16  8 100100100100100  2047
>>>>>>> 
>>>>>>> cheb/jac(2)
>>>>>>>> KSPSolve               1 1.0 2.5836e-01 1.0 6.87e+07 1.1 1.4e+04 
>>>>>>>> 7.3e+02 8.8e+01 17 25 27 19  8 100100100100100  2053
>>>>>>> 
>>>>>>> 1 proc:
>>>>>>> 
>>>>>>> rich/ssor(1)
>>>>>>>> KSPSolve               1 1.0 1.8541e-01 1.0 3.20e+08 1.0 0.0e+00 
>>>>>>>> 0.0e+00 0.0e+00 10 22  0  0  0 100100  0  0  0  1727
>>>>>>> 
>>>>>>> cheb/jac(2)
>>>>>>>> KSPSolve               1 1.0 2.4841e-01 1.0 4.65e+08 1.0 0.0e+00 
>>>>>>>> 0.0e+00 0.0e+00 12 24  0  0  0 100100  0  0  0  1870
>>>>>>> 
>>>>>>> 2D Scalar (ex54) 4 procs
>>>>>>> 
>>>>>>> cheb/jac(2)
>>>>>>>> KSPSolve               1 1.0 2.3614e-01 1.0 3.51e+07 1.0 2.6e+03 
>>>>>>>> 8.7e+02 7.8e+02 91100 98 93 95 100100100100100   592
>>>>>>> 
>>>>>>> rich/ssor(1)
>>>>>>>> KSPSolve               1 1.0 2.0144e-01 1.0 2.29e+07 1.0 1.8e+03 
>>>>>>>> 8.8e+02 7.1e+02 89100 98 90 95 100100100100100   453
>>>>>>> 
>>>>>>> I'm not sure if this matters but I wanted to get off of the funny test 
>>>>>>> problem that I was using.
>>>>>>> 
>>>>>>> Mark
>>>>>>> 
>>>>>>> On Aug 17, 2013, at 5:30 PM, Barry Smith <[email protected]> wrote:
>>>>>>> 
>>>>>>>> 
>>>>>>>> Mark,
>>>>>>>> 
>>>>>>>> Why rich/eisenstat(2) ?   With Cheb/eisenstat you get the acceleration 
>>>>>>>> of Cheby on top of the SOR but rich/eisenstat(2) just seems like some 
>>>>>>>> strange implementation of sor?
>>>>>>>> 
>>>>>>>> I am guessing you are getting your 15% potential improvement from
>>>>>>>> 
>>>>>>>>>>> 7.63/11.3
>>>>>>>> 0.6752212389380531
>>>>>>>>>>> .6752212389380531*5.9800e+00
>>>>>>>> 4.037823008849558
>>>>>>>>>>> .63/4.63
>>>>>>>> 0.13606911447084233
>>>>>>>> 
>>>>>>>> Anyways I would focus on rich/ssor()  smoothing.
>>>>>>>> 
>>>>>>>> Before thinking about implementing a new data structure I think it is 
>>>>>>>> relatively easy to reduce more the total number of flops done with 
>>>>>>>> ssor(1) smoother [and despite the current conventional wisdom that 
>>>>>>>> doing extra flops is in a good thing in HPC :-)).
>>>>>>>> 
>>>>>>>> Presmoothing: Note that since you are running ssor(1) and zero initial 
>>>>>>>> guess the current implementation is already good in terms of reducing 
>>>>>>>> total flops; it does one down solve (saving the intermediate values) 
>>>>>>>> and then one up solve (using those saved values).
>>>>>>>> 
>>>>>>>> Postsmoothing: Here it is running SSOR(1) with nonzero initial guess, 
>>>>>>>> the current implementation in MatSOR_SeqAIJ() is bad because it 
>>>>>>>> applies the entire matrix in both the down solve and the up solve.
>>>>>>>> 
>>>>>>>> while (its--) {
>>>>>>>> if (flag & SOR_FORWARD_SWEEP || flag & SOR_LOCAL_FORWARD_SWEEP) {
>>>>>>>> for (i=0; i<m; i++) {
>>>>>>>> n   = a->i[i+1] - a->i[i];
>>>>>>>> idx = a->j + a->i[i];
>>>>>>>> v   = a->a + a->i[i];
>>>>>>>> sum = b[i];
>>>>>>>> PetscSparseDenseMinusDot(sum,x,v,idx,n);
>>>>>>>> x[i] = (1. - omega)*x[i] + (sum + mdiag[i]*x[i])*idiag[i];
>>>>>>>> }
>>>>>>>> ierr = PetscLogFlops(2.0*a->nz);CHKERRQ(ierr);
>>>>>>>> }
>>>>>>>> if (flag & SOR_BACKWARD_SWEEP || flag & SOR_LOCAL_BACKWARD_SWEEP) {
>>>>>>>> for (i=m-1; i>=0; i--) {
>>>>>>>> n   = a->i[i+1] - a->i[i];
>>>>>>>> idx = a->j + a->i[i];
>>>>>>>> v   = a->a + a->i[i];
>>>>>>>> sum = b[i];
>>>>>>>> PetscSparseDenseMinusDot(sum,x,v,idx,n);
>>>>>>>> x[i] = (1. - omega)*x[i] + (sum + mdiag[i]*x[i])*idiag[i];
>>>>>>>> }
>>>>>>>> ierr = PetscLogFlops(2.0*a->nz);CHKERRQ(ierr);
>>>>>>>> }
>>>>>>>> 
>>>>>>>> (Note also that this partially explains why the flop rate in the table 
>>>>>>>> for MatSOR() s so good, two of the three ssor triangular solves are 
>>>>>>>> actually full matrix vector products). What it should do is apply the 
>>>>>>>> entire matrix in the down solve (but save the partial sums of the 
>>>>>>>> lower triangular part) and then it can do the upper solve applying 
>>>>>>>> only 1/2 the matrix and using the accumulated values.  So currently 
>>>>>>>> the combined pre and post smooth has 3 complete applications of the 
>>>>>>>> matrix (.5 and .5 from the pre smooth and 1 and 1 from the up smooth. 
>>>>>>>> Adding the optimization will reduce it to 2.5 applications of the 
>>>>>>>> matrix giving a reduction of 1/6  = 17 percent of the smooth flops or
>>>>>>>> 
>>>>>>>>>>> 17.*14/33
>>>>>>>> 7.212121212121212
>>>>>>>> 
>>>>>>>> 7 percent decrease in the total KSPSolve flops
>>>>>>>> 
>>>>>>>> Next we can eliminate 1/2 of the application of the matrix in the 
>>>>>>>> residual computation after the smoothing if we have saved the partial 
>>>>>>>> sums of the upper triangular solve in the smoother. We can estimate 
>>>>>>>> the flops of the matrix-multiple in the residual computation as one 
>>>>>>>> application of the matrix and hence equal to 1/3 of the flops in the 
>>>>>>>> ssor computations. Eliminating 1/2 of that means eliminating the 
>>>>>>>> equivalent of eliminating 1/6 of the flops in the MatSOR computation 
>>>>>>>> which is
>>>>>>>> 
>>>>>>>>>>> 14./(33*6)
>>>>>>>> 0.0707070707070707  (actually the same computation as above :-(
>>>>>>>> 
>>>>>>>> so another 7 percent of the total flops in the KSPSolve.  So in total 
>>>>>>>> we could save 14 percent of the flops (and lots of memory access) in 
>>>>>>>> the KSPSolve at the work of editing a couple of functions.
>>>>>>>> 
>>>>>>>> At that point we could compute the flop rate of all the SSOR 
>>>>>>>> triangular solves and the percent of the time of the KSPSolves() in 
>>>>>>>> the them to determine if a new data structure is warranted. Note that 
>>>>>>>> in reducing the total number of flops we are replacing two full 
>>>>>>>> matrix-vector products with 2 triangular solves hence the flop rate 
>>>>>>>> will be lower indicating that using a new data structure will actually 
>>>>>>>> help more.
>>>>>>>> 
>>>>>>>> Notes on the implementation:
>>>>>>>> 
>>>>>>>> * modifying the MatSolve_SeqAIJ() to better handle the nonzero initial 
>>>>>>>> guess is straightforward; edit one functions
>>>>>>>> 
>>>>>>>> * modifying the residual computation in the multigrid to reuse the 
>>>>>>>> upper triangular sums requires a tiny bit more thought. Basically 
>>>>>>>> MatSOR_SeqAIJ() would have an internal pointer to the accumulated 
>>>>>>>> solves for the upper triangular part and we would need to either (1) 
>>>>>>>> have a MatMult_SeqAIJ() implementation that would retrieve those 
>>>>>>>> values and use them appropriately (how would it know when the values 
>>>>>>>> are valid?) or (2) use the PCMGSetResidual() to provide a custom 
>>>>>>>> residual routine that again pulled out the accumulated sums and used 
>>>>>>>> them. Of course we will eventually figure out how to organize it 
>>>>>>>> cleanly for users.
>>>>>>>> 
>>>>>>>> 
>>>>>>>> Note also the even if a new custom data structure is introduced the 
>>>>>>>> work outlined above is not lost since the new data structure still 
>>>>>>>> needs those flop reduction optimizations. So step one, fix the 
>>>>>>>> MatSOR_SeqAIJ() for nonzero initial guess, get a roughly 6 percent 
>>>>>>>> improvement, step 2, optimize the residual computation, get another 6 
>>>>>>>> percent improvement, step 3,  introduce a new data structure and get 
>>>>>>>> another roughly 5 percent improvement in KSPSolve() (the 6, 6  and 5 
>>>>>>>> are my guesstimates).
>>>>>>>> 
>>>>>>>> I would be very interested in seeing new numbers.
>>>>>>>> 
>>>>>>>> Final note: the very unload balancing of this problem will limit how 
>>>>>>>> much these optimizations will help. For a perfectly load balanced 
>>>>>>>> problem I think these optimizations would a lot higher in percentage 
>>>>>>>> (maybe twice as much? more?).
>>>>>>>> 
>>>>>>>> 
>>>>>>>> Barry
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> On Aug 17, 2013, at 3:16 PM, "Mark F. Adams" <[email protected]> wrote:
>>>>>>>> 
>>>>>>>>> I would like to get an idea of how much benefit there would be with 
>>>>>>>>> using a special matrix type for SOR.  Here is an experiment on 128 
>>>>>>>>> cores of Hopper (Cray XE6), 7 point stencil, with some embedded BCs 
>>>>>>>>> that look like higher order stencils at BCs.  32^3 subdomian on each 
>>>>>>>>> core:
>>>>>>>>> 
>>>>>>>>> cheb/jacobi(2)
>>>>>>>>> KSPSolve              15 1.0 5.9800e+00 1.0 1.13e+09 3.2 6.2e+06 
>>>>>>>>> 1.1e+03 2.8e+02  7 29 67 46  7  26100100100 76 18765
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> rich/eisenstat(2)
>>>>>>>>> KSPSolve              15 1.0 1.1563e+01 1.0 1.37e+09 3.4 5.4e+06 
>>>>>>>>> 1.1e+03 2.8e+02 12 32 66 44  7  38100100100 76 11659
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> rich/sor
>>>>>>>>> KSPSolve              15 1.0 4.6355e+00 1.0 7.63e+08 4.5 3.2e+06 
>>>>>>>>> 1.0e+03 3.1e+02 10 21 57 31  8  33100100100 77 15708
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> Complete log files attached.  The "projection" solve is the solver of 
>>>>>>>>> interest.
>>>>>>>>> 
>>>>>>>>> I have 2 Jacobi so that it has about the same amount of work a one 
>>>>>>>>> (s)sor.  There are voids in the domain which I believe accounts for 
>>>>>>>>> the large differences in the number of flops per core.  These were 
>>>>>>>>> run with the same processor group (i.e., all runs done in the same 
>>>>>>>>> qsub script)
>>>>>>>>> 
>>>>>>>>> This shows only about 15% potential gain.  Should we conclude that 
>>>>>>>>> there is not much to gain from an optimized data structure?
>>>>>>>>> 
>>>>>>>>> Mark
>>>>>>>>> <log_eis><log_jac><log_sor>
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> On Aug 16, 2013, at 7:53 PM, Jed Brown <[email protected]> wrote:
>>>>>>>>> 
>>>>>>>>>> "Mark F. Adams" <[email protected]> writes:
>>>>>>>>>>> Some hypre papers have shown that cheb/jacobi is faster for some
>>>>>>>>>>> problems but for me robustness trumps this for default solver
>>>>>>>>>>> parameters in PETSc.
>>>>>>>>>> 
>>>>>>>>>> Richardson/SOR is about the best thing out there in terms of 
>>>>>>>>>> reasonable
>>>>>>>>>> local work, low/no setup cost, and reliable convergence.  
>>>>>>>>>> Cheby/Jacobi
>>>>>>>>>> just has trivial fine-grained parallelism, but it's not clear that 
>>>>>>>>>> buys
>>>>>>>>>> anything on a CPU.
>>>>>>>>>> 
>>>>>>>>>>> Jed's analysis suggests that Eisenstat's method saves almost 50% 
>>>>>>>>>>> work
>>>>>>>>>>> but needs a specialized matrix to get good flop rates.  Something to
>>>>>>>>>>> think about doing …
>>>>>>>>>> 
>>>>>>>>>> Mine was too sloppy, Barry got it right.  Eisenstat is for Cheby/SOR,
>>>>>>>>>> however, and doesn't do anything for Richardson.
>>>>>>>>>> 
>>>>>>>>>> To speed Richardson/SSOR up with a new matrix format, I think we 
>>>>>>>>>> have to
>>>>>>>>>> cache the action of the lower triangular part in the forward sweep so
>>>>>>>>>> that the back-sweep can use it, and vice-versa.  With full caching 
>>>>>>>>>> and
>>>>>>>>>> triangular residual optimization, I think this brings 2 SSOR 
>>>>>>>>>> iterations
>>>>>>>>>> of the down-smoother plus a residual to 2.5 work units in the
>>>>>>>>>> down-smooth (zero initial guess) and 3 work units in the up-smooth
>>>>>>>>>> (nonzero initial guess).  (This is a strong smoother and frequently, 
>>>>>>>>>> one
>>>>>>>>>> SSOR would be enough.)
>>>>>>>>> 
>>>>>>>> 
>>>>>>> 
>>>>>> 
>>>>> 
>>>> 
>>> 
>> 
> 

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