On Sun, Dec 1, 2013 at 10:36 PM, Barry Smith <[email protected]> wrote:
> > Since the nightly examples are difficult to check even when correct due > to floating point differences how about simply removing the floating point > numbers before diffing? I did this on next and got > I pushed a simple system for checking SNES and KSP monitor with a numerical diff. It is running now on SNES ex62 and doing well. Matt > 1860 alltests.log > 130 alltests.log.short > > > > > > > -- What most experimenters take for granted before they begin their experiments is infinitely more interesting than any results to which their experiments lead. -- Norbert Wiener
