On Dec 2, 2013, at 6:15 AM, Matthew Knepley <[email protected]> wrote:

> On Sun, Dec 1, 2013 at 10:36 PM, Barry Smith <[email protected]> wrote:
> 
>    Since the nightly examples are difficult to check even when correct due to 
> floating point differences how about simply removing the floating point 
> numbers before diffing? I did this on next and got
> 
> I pushed a simple system for checking SNES and KSP monitor with a numerical 
> diff. It is running now
> on SNES ex62 and doing well.

   Where is it and how does one run it?

> 
>    Matt
>  
> 1860 alltests.log
>      130 alltests.log.short
> 
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> 
> -- 
> What most experimenters take for granted before they begin their experiments 
> is infinitely more interesting than any results to which their experiments 
> lead.
> -- Norbert Wiener

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