On Dec 2, 2013, at 6:15 AM, Matthew Knepley <[email protected]> wrote:
> On Sun, Dec 1, 2013 at 10:36 PM, Barry Smith <[email protected]> wrote: > > Since the nightly examples are difficult to check even when correct due to > floating point differences how about simply removing the floating point > numbers before diffing? I did this on next and got > > I pushed a simple system for checking SNES and KSP monitor with a numerical > diff. It is running now > on SNES ex62 and doing well. Where is it and how does one run it? > > Matt > > 1860 alltests.log > 130 alltests.log.short > > > > > > > > > > -- > What most experimenters take for granted before they begin their experiments > is infinitely more interesting than any results to which their experiments > lead. > -- Norbert Wiener
