> On Jun 11, 2015, at 5:22 PM, Dmitry Karpeyev <[email protected]> wrote:
> 
> Should VecScatterBegin/End() check whether the destination is locked?

  It could, the error messages may be slightly clearer. Since VecGetArray() etc 
is used within the implementations the checks are already done, just at a 
slightly later location.

   Barry


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