Matthew: > > b) Use Lisandro's new support for movies, and better support for drawing > (there is even a Plex draw now) >
Any example/instruction on how to use Plex draw? An undergraduate student is work with me on developing map-drawing (using saws) for DMNetwork, which is a subclass of DMPlex. Hong > > >> On Fri, Jun 24, 2016 at 3:45 PM, Matthew Knepley <[email protected]> >> wrote: >> > On Fri, Jun 24, 2016 at 1:58 AM, Patrick Sanan <[email protected] >> > >> > wrote: >> >> >> >> I'm working on some groundwork to improve the PETSc documentation, and >> >> the next thing I'd like to look at is the User's Manual, adding >> >> slightly-prettier code listings (as in the update to the dev manual). >> >> >> >> Before doing that, however, it would be very helpful to know if there >> >> are any sections of the manual which are known, by the relevant >> >> experts here, to require deletion or heavy rewrites; it would of >> >> course be a waste of time to format these. >> >> >> >> Specifically, I'm wondering about the following sections, which have >> >> in common that they are things concerned with friendly external tools. >> >> I've seen new users get very frustrated when they expect these sorts >> >> of things to "just work," so it's probably constructive to remove any >> >> outdated information here: >> >> >> >> - Chapter 11: Using MATLAB with PETSc . The support here has changed >> >> quite a lot, so I'm not sure what currently works. Is the MATLAB >> >> Compute Engine still supported? >> >> >> >> - Sections 15.10-15.14: Eclipse/Qt Creator/Developers Studio/XCode >> >> users. This is likely not all current. Is this information helpful >> >> here? >> >> >> >> - Section 15.15 : Graphics. I saw that there were some updates to the >> >> drawing tools recently by Lisandro, so if any of this material is >> >> known to be out of date, that would be helpful to know. >> > >> > >> > I think graphics is not so much out of date now as incomplete. We really >> > want >> > to be telling people to do things the modern way, but the old ways still >> > work. >> > >> > Matt >> > >> > -- >> > What most experimenters take for granted before they begin their >> experiments >> > is infinitely more interesting than any results to which their >> experiments >> > lead. >> > -- Norbert Wiener >> > > > > -- > What most experimenters take for granted before they begin their > experiments is infinitely more interesting than any results to which their > experiments lead. > -- Norbert Wiener >
