I don't understand the context. Once a vector is pinned to the CPU the flag
should be PETSC_OFFLOAD_CPU permanently until the pin to cpu is turned off. Do
you have a pinned vector that has the value PETSC_OFFLOAD_GPU? For example
here it is set to PETSC_OFFLOAD_CPU
PetscErrorCode VecPinToCPU_MPICUDA(Vec V,PetscBool pin)
{
....
if (pin) {
ierr = VecCUDACopyFromGPU(V);CHKERRQ(ierr);
V->valid_GPU_array = PETSC_OFFLOAD_CPU; /* since the CPU code will likely
change values in the vector */
Is there any way to reproduce the problem?
Barry
> On Jul 27, 2019, at 10:28 AM, Mark Adams <[email protected]> wrote:
>
> I'm not sure what to do here. The problem is that pinned-to-cpu vectors are
> calling VecCUDACopyFromGPU here.
>
> Should I set x->valid_GPU_array to something else, like PETSC_OFFLOAD_CPU, in
> PinToCPU so this block of code i s not executed?
>
> PetscErrorCode VecGetArray(Vec x,PetscScalar **a)
> {
> PetscErrorCode ierr;
> #if defined(PETSC_HAVE_VIENNACL)
> PetscBool is_viennacltype = PETSC_FALSE;
> #endif
>
> PetscFunctionBegin;
> PetscValidHeaderSpecific(x,VEC_CLASSID,1);
> ierr = VecSetErrorIfLocked(x,1);CHKERRQ(ierr);
> if (x->petscnative) {
> #if defined(PETSC_HAVE_VIENNACL) || defined(PETSC_HAVE_CUDA)
> if (x->valid_GPU_array == PETSC_OFFLOAD_GPU) {
> #if defined(PETSC_HAVE_VIENNACL)
> ierr =
> PetscObjectTypeCompareAny((PetscObject)x,&is_viennacltype,VECSEQVIENNACL,VECMPIVIENNACL,VECVIENNACL,"");CHKERRQ(ierr);
> if (is_viennacltype) {
> ierr = VecViennaCLCopyFromGPU(x);CHKERRQ(ierr);
> } else
> #endif
> {
> #if defined(PETSC_HAVE_CUDA)
> ierr = VecCUDACopyFromGPU(x);CHKERRQ(ierr);
> #endif
> }
> } else if (x->valid_GPU_array == PETSC_OFFLOAD_UNALLOCATED) {
> #if defined(PETSC_HAVE_VIENNACL)
> ierr =
> PetscObjectTypeCompareAny((PetscObject)x,&is_viennacltype,VECSEQVIENNACL,VECMPIVIENNACL,VECVIENNACL,"");CHKERRQ(ierr);
> if (is_viennacltype) {
> ierr = VecViennaCLAllocateCheckHost(x);CHKERRQ(ierr);
> } else
> #endif
> {
> #if defined(PETSC_HAVE_CUDA)
> ierr = VecCUDAAllocateCheckHost(x);CHKERRQ(ierr);
> #endif
> }
> }
> #endif
> *a = *((PetscScalar**)x->data);
> } else {
>
>
> On Tue, Jul 23, 2019 at 9:18 PM Smith, Barry F. <[email protected]> wrote:
>
> Yes, it needs to be able to switch back and forth between the CPU and GPU
> methods so you need to move into it the setting of the methods that is
> currently directly in the create method. See how
> MatConvert_SeqAIJ_SeqAIJViennaCL() calls ierr =
> MatPinToCPU_SeqAIJViennaCL(A,PETSC_FALSE);CHKERRQ(ierr); to set the methods
> for the GPU initially.
>
> Barry
>
>
> > On Jul 23, 2019, at 7:32 PM, Mark Adams <[email protected]> wrote:
> >
> >
> > What are the symptoms of it not working? Does it appear to be still
> > copying the matrices to the GPU? then running the functions on the GPU?
> >
> >
> > The object is dispatching the CUDA mat-vec etc.
> >
> > I suspect the pinning is incompletely done for CUDA (and MPIOpenCL)
> > matrices.
> >
> >
> > Yes, git grep MatPinToCPU shows stuff for ViennaCL but not CUDA.
> >
> > I guess I can add something like this below. Do we need to set the device
> > methods? They are already set when this method is set, right?
> >
> > We need the equivalent of
> >
> > static PetscErrorCode MatPinToCPU_SeqAIJViennaCL(Mat A,PetscBool flg)
> > {
> > PetscFunctionBegin;
> > A->pinnedtocpu = flg;
> > if (flg) {
> > A->ops->mult = MatMult_SeqAIJ;
> > A->ops->multadd = MatMultAdd_SeqAIJ;
> > A->ops->assemblyend = MatAssemblyEnd_SeqAIJ;
> > A->ops->duplicate = MatDuplicate_SeqAIJ;
> > } else {
> > A->ops->mult = MatMult_SeqAIJViennaCL;
> > A->ops->multadd = MatMultAdd_SeqAIJViennaCL;
> > A->ops->assemblyend = MatAssemblyEnd_SeqAIJViennaCL;
> > A->ops->destroy = MatDestroy_SeqAIJViennaCL;
> > A->ops->duplicate = MatDuplicate_SeqAIJViennaCL;
> > }
> > PetscFunctionReturn(0);
> > }
> >
> > for MPIViennaCL and MPISeqAIJ Cusparse but it doesn't look like it has been
> > written yet.
> >
> >
> > >
> > > It does not seem to work. It does not look like CUDA has an
> > > MatCreateVecs. Should I add one and copy this flag over?
> >
> > We do need this function. But I don't see how it relates to pinning.
> > When the matrix is pinned to the CPU we want it to create CPU vectors which
> > I assume it does.
> >
> >
> > >
> > > Mark
> >
>