I have a SNES solve if I switch the pc_type between gamg and hypre I get some 
odd results:

1) The gamg solve takes two more Newton iterations and converges for a 
different reason.  This could be OK, but it seems odd.

2) The more mystifying issue is that the gamg solve seems to take just a few 
more total linear solve iterations but does about 5x as many function 
evaluations.

I've attached two log files.  Any ideas what is going on here?  It seems like 
it should be impossible for the choice of PC to effect the nonlinear solve like 
this.

Mark
-------------- next part --------------
A non-text attachment was scrubbed...
Name: log_petsc_gamg
Type: application/octet-stream
Size: 58469 bytes
Desc: not available
URL: 
<http://lists.mcs.anl.gov/pipermail/petsc-users/attachments/20130306/9352008c/attachment-0002.obj>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: log_petsc_hypre
Type: application/octet-stream
Size: 19988 bytes
Desc: not available
URL: 
<http://lists.mcs.anl.gov/pipermail/petsc-users/attachments/20130306/9352008c/attachment-0003.obj>

Reply via email to