> On Oct 9, 2025, at 22:50, jian he <[email protected]> wrote:
>> 3
>> ```
>> + if (RELKIND_HAS_PARTITIONS(relkind))
>> + children = foreach_delete_current(children, childreloid);
>> + }
>> ```
>> 
>> I wonder if there is any specially consideration of using 
>> RELKIND_HAS_PARTITIONS() here? Because according to the function comment of 
>> find_all_inheritors(), it will only return OIDs of relations; while 
>> RELKIND_HAS_PARTITIONS checks for both relations and views. Logically using 
>> this macro works, but it may lead to some confusion to code readers.
>> 
> 
> find_all_inheritors comments says:
> *        Returns a list of relation OIDs including the given rel plus
> *        all relations that inherit from it, directly or indirectly.
> 
> CREATE TABLE pp (id int,val int) PARTITION BY RANGE (id);
> CREATE TABLE pp_1 (val int, id int) PARTITION BY RANGE (id);
> ALTER TABLE pp ATTACH PARTITION pp_1 FOR VALUES FROM (1) TO (5);
> 
> If we copy partitioned table "pp" data out, but partitioned table "pp_1"
> don't have storage, so we have to skip it, using RELKIND_HAS_PARTITIONS
> to skip it should be fine.

My point is that RELKIND_HAS_PARTITIONS is defined as:

#define RELKIND_HAS_PARTITIONS(relkind) \
    ((relkind) == RELKIND_PARTITIONED_TABLE || \
     (relkind) == RELKIND_PARTITIONED_INDEX)

It just checks relkind to be table or index. The example in your explanation 
seems to not address my concern. Why do we need to check against index?

> 
>> 4
>> ```
>> @@ -722,6 +754,7 @@ BeginCopyTo(ParseState *pstate,
>>  DestReceiver *dest;
>> 
>>  cstate->rel = NULL;
>> + cstate->partitions = NIL;
>> ```
>> 
>> Both NULL assignment are not needed as cstate is allocated by palloc0().
>> 
> I guess this is just a code convention. Such not necessary is quite common
> within the codebase.

I don’t agree. cstate has a lot of more fields with pointer types, why don’t 
set NULL to them?

> 
>> 5
>> ```
>> +static void
>> +CopyRelTo(CopyToState cstate, Relation rel, Relation root_rel,
>> +  uint64 *processed)
>> ```
>> 
>> Instead of using a pointer to pass out processed count, I think it’s better 
>> to return the process count. I understand the current implementation allows 
>> continuous increment while calling this function in a loop. However, it’s a 
>> bit error-prone, a caller must make sure “processed” is well initialized. 
>> With returning a unit64, the caller’s code is still simple:
>> 
>> ```
>> processed += CopyRelTo(cstate, …);
>> ```
>> 
> pgstat_progress_update_param was within CopyRelTo.
> so we have to pass (uint64 *processed) to CopyRelTo.
> Am I missing something?
> 

Make sense. I didn’t notice postage_progress_update_param. So, “processed” is 
both input and output. In that case, I think the comment for parameter 
“processed” should be enhanced, for example:

```
 * processed: on entry, contains the current count of processed count;
 *            this function increments it by the number of rows copied
 *            from this relation and writes back the updated total.
```

Or a short version:

```
 * processed: input/output; cumulative count of tuples processed, incremented 
here.
```

Best regards,
--
Chao Li (Evan)
HighGo Software Co., Ltd.
https://www.highgo.com/




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