On Tue, 2020-05-19 at 19:53 +0200, Tomas Vondra wrote:
>
> And if there a way to pre-allocate larger chunks? Presumably we could
> assign the blocks to tape in larger chunks (e.g. 128kB, i.e. 16 x
> 8kB)
> instead of just single block. I haven't seen anything like that in
> tape.c, though ...
It turned out to be simple (at least a POC) so I threw together a
patch. I just added a 32-element array of block numbers to each tape.
When we need a new block, we retrieve a block number from that array;
or if it's empty, we fill it by calling ltsGetFreeBlock() 32 times.
I reproduced the problem on a smaller scale (330M groups, ~30GB of
memory on a 16GB box). Work_mem=64MB. The query is a simple distinct.
Unpatched master:
Sort: 250s
HashAgg: 310s
Patched master:
Sort: 245s
HashAgg: 262s
That's a nice improvement for such a simple patch. We can tweak the
number of blocks to preallocate, or do other things like double from a
small number up to a maximum. Also, a proper patch would probably
release the blocks back as free when the tape was rewound.
As long as the number of block numbers to preallocate is not too large,
I don't think we need to change the API. It seems fine for sort to do
the same thing, even though there's not any benefit.
Regards,
Jeff Davis
diff --git a/src/backend/utils/sort/logtape.c b/src/backend/utils/sort/logtape.c
index bc8d56807e2..f44594191e1 100644
--- a/src/backend/utils/sort/logtape.c
+++ b/src/backend/utils/sort/logtape.c
@@ -110,6 +110,7 @@ typedef struct TapeBlockTrailer
#define TapeBlockSetNBytes(buf, nbytes) \
(TapeBlockGetTrailer(buf)->next = -(nbytes))
+#define TAPE_WRITE_N_PREALLOC 32
/*
* This data structure represents a single "logical tape" within the set
@@ -151,6 +152,15 @@ typedef struct LogicalTape
int max_size; /* highest useful, safe buffer_size */
int pos; /* next read/write position in buffer */
int nbytes; /* total # of valid bytes in buffer */
+
+ /*
+ * When multiple tapes are being written to concurrently (as in HashAgg),
+ * it's imporant to preallocate some block numbers to make writes more
+ * sequential. This doesn't preallocate the blocks themselves; only the
+ * block numbers.
+ */
+ int nprealloc;
+ long prealloc[TAPE_WRITE_N_PREALLOC];
} LogicalTape;
/*
@@ -557,6 +567,7 @@ ltsInitTape(LogicalTape *lt)
lt->max_size = MaxAllocSize;
lt->pos = 0;
lt->nbytes = 0;
+ lt->nprealloc = 0;
}
/*
@@ -733,7 +744,13 @@ LogicalTapeWrite(LogicalTapeSet *lts, int tapenum,
* First allocate the next block, so that we can store it in the
* 'next' pointer of this block.
*/
- nextBlockNumber = ltsGetFreeBlock(lts);
+ if (lt->nprealloc == 0)
+ {
+ lt->nprealloc = TAPE_WRITE_N_PREALLOC;
+ for (int i = lt->nprealloc; i > 0; i--)
+ lt->prealloc[i - 1] = ltsGetFreeBlock(lts);
+ }
+ nextBlockNumber = lt->prealloc[--lt->nprealloc];
/* set the next-pointer and dump the current block. */
TapeBlockGetTrailer(lt->buffer)->next = nextBlockNumber;