On 2020/12/22 10:25, Masahiko Sawada wrote:
On Fri, Dec 18, 2020 at 6:36 PM Fujii Masao <masao.fu...@oss.nttdata.com> wrote:



On 2020/12/17 2:15, Fujii Masao wrote:


On 2020/12/16 23:28, Drouvot, Bertrand wrote:
Hi,

On 12/16/20 2:36 PM, Victor Yegorov wrote:

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ср, 16 дек. 2020 г. в 13:49, Fujii Masao <masao.fu...@oss.nttdata.com 
<mailto:masao.fu...@oss.nttdata.com>>:

     After doing this procedure, you can see the startup process and backend
     wait for the table lock each other, i.e., deadlock. But this deadlock 
remains
     even after deadlock_timeout passes.

     This seems a bug to me.

+1


     > * Deadlocks involving the Startup process and an ordinary backend process
     > * will be detected by the deadlock detector within the ordinary backend.

     The cause of this issue seems that ResolveRecoveryConflictWithLock() that
     the startup process calls when recovery conflict on lock happens doesn't
     take care of deadlock case at all. You can see this fact by reading the 
above
     source code comment for ResolveRecoveryConflictWithLock().

     To fix this issue, I think that we should enable STANDBY_DEADLOCK_TIMEOUT
     timer in ResolveRecoveryConflictWithLock() so that the startup process can
     send PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK signal to the backend.
     Then if PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK signal arrives,
     the backend should check whether the deadlock actually happens or not.
     Attached is the POC patch implimenting this.

good catch!

I don't see any obvious reasons why the STANDBY_DEADLOCK_TIMEOUT shouldn't be 
set in ResolveRecoveryConflictWithLock() too (it is already set in 
ResolveRecoveryConflictWithBufferPin()).

So + 1 to consider this as a bug and for the way the patch proposes to fix it.

Thanks Victor and Bertrand for agreeing!
Attached is the updated version of the patch.

Attached is v3 of the patch. Could you review this version?

While the startup process is waiting for recovery conflict on buffer pin,
it repeats sending the request for deadlock check to all the backends
every deadlock_timeout. This may increase the workload in the startup
process and backends, but since this is the original behavior, the patch
doesn't change that. Also in practice this may not be so harmful because
the period that the buffer is kept pinned is basically not so long.


@@ -529,6 +603,26 @@ ResolveRecoveryConflictWithBufferPin(void)
      */
     ProcWaitForSignal(PG_WAIT_BUFFER_PIN);

+   if (got_standby_deadlock_timeout)
+   {
+       /*
+        * Send out a request for hot-standby backends to check themselves for
+        * deadlocks.
+        *
+        * XXX The subsequent ResolveRecoveryConflictWithBufferPin() will wait
+        * to be signaled by UnpinBuffer() again and send a request for
+        * deadlocks check if deadlock_timeout happens. This causes the
+        * request to continue to be sent every deadlock_timeout until the
+        * buffer is unpinned or ltime is reached. This would increase the
+        * workload in the startup process and backends. In practice it may
+        * not be so harmful because the period that the buffer is kept pinned
+        * is basically no so long. But we should fix this?
+        */
+       SendRecoveryConflictWithBufferPin(
+
PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK);
+       got_standby_deadlock_timeout = false;
+   }
+

Since SendRecoveryConflictWithBufferPin() sends the signal to all
backends every backend who is waiting on a lock at ProcSleep() and not
holding a buffer pin blocking the startup process will end up doing a
deadlock check, which seems expensive. What is worse is that the
deadlock will not be detected because the deadlock involving a buffer
pin isn't detected by CheckDeadLock(). I thought we can replace
PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK with
PROCSIG_RECOVERY_CONFLICT_BUFFERPIN but it’s not good because the
backend who has a buffer pin blocking the startup process and not
waiting on a lock is also canceled after deadlock_timeout. We can have
the backend return from RecoveryConflictInterrupt() when it received
PROCSIG_RECOVERY_CONFLICT_BUFFERPIN and is not waiting on any lock,
but it’s also not good because we cannot cancel the backend after
max_standby_streaming_delay that has a buffer pin blocking the startup
process. So I wonder if we can have a new signal. When the backend
received this signal it returns from RecoveryConflictInterrupt()
without deadlock check either if it’s not waiting on any lock or if it
doesn’t have a buffer pin blocking the startup process. Otherwise it's
cancelled.

Thanks for pointing out that issue! Using new signal is an idea. Another idea
is to make a backend skip check the deadlock if GetStartupBufferPinWaitBufId()
returns -1, i.e., the startup process is not waiting for buffer pin. So,
what I'm thinkins is;

In RecoveryConflictInterrupt(), when a backend receive
PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK,

1. If a backend isn't waiting for a lock, it does nothing .
2. If a backend is waiting for a lock and also holding a buffer pin that
   delays recovery, it may be canceled.
3. If a backend is waiting for a lock and the startup process is not waiting
   for buffer pin (i.e., the startup process is also waiting for a lock),
   it checks for the deadlocks.
4. If a backend is waiting for a lock and isn't holding a buffer pin that
   delays recovery though the startup process is waiting for buffer pin,
   it does nothing.

Thought?

Regards,

--
Fujii Masao
Advanced Computing Technology Center
Research and Development Headquarters
NTT DATA CORPORATION


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