One comment, this: > /* get 128 random bits */ > int err = px_get_random_bytes(buf, 16);
might be better to use px_get_pseudo_random_bytes(). UUIDs don't need to be unguessable or have perfect entropy; they just need to be collision-resistant. RFC4122 mentions this I think, and if you look at the ossp-uuid function that this is replacing, it also uses its internal PRNG for v4 UUIDs rather than strong high-entropy randomness. (The downside of requesting strong randomness when you don't need it is that it can potentially cause the server to block while the system gathers entropy.) -- Sent via pgsql-hackers mailing list (pgsql-hackers@postgresql.org) To make changes to your subscription: http://www.postgresql.org/mailpref/pgsql-hackers