On Fri, Apr 4, 2014 at 5:29 PM, Greg Stark <[email protected]> wrote:
> Two questions I have:
>
> 1) Would it make more sense to use a floating point instead of an integer? I
> saw a need for a function like this when I was looking into doing GPU sorts.
> But GPUs expect floating point values.


In the context of this patch, I don't think you want to add
uncertainty to the != 0 or ==0 case (which is what FP would do).


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