On Wed, Dec 14, 2016 at 4:34 PM, Ashutosh Sharma <[email protected]> wrote:
> Attached is the patch based on Amit's explanation above. Please have a
> look and let me know for any concerns. Thank you Micheal and Andres
> for sharing your thoughts and Amit for your valuable inputs.
}
+ event = &set->events[0];
+ event->events &= ~(WL_SOCKET_READABLE);
#ifndef WIN32
I bet that this patch breaks many things for any non-WIN32 platform.
What I think you want to do is modify the flag events associated to
the socket read/write event to be updated in WaitEventAdjustWin32(),
which gets called in ModifyWaitEvent(). By the way, position 0 refers
to a socket for FeBeWaitSet, but that's a mandatory thing when a list
of events is created with AddWaitEventToSet.
--
Michael
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