> On Apr 8, 2017, at 6:38 PM, Mark Dilger <hornschnor...@gmail.com> wrote:
>> On Apr 8, 2017, at 5:13 PM, Tom Lane <t...@sss.pgh.pa.us> wrote:
>> I wrote:
>>> Robert Haas <robertmh...@gmail.com> writes:
>>>> On Sat, Apr 8, 2017 at 3:57 PM, Tom Lane <t...@sss.pgh.pa.us> wrote:
>>>> I think it's pretty dubious to change this, honestly.  Just because it
>>>> would have caught this one bug doesn't make it an especially valuable
>>>> thing in general.  Bytes are still not free.
>>> What I think I might do is write a trial patch that turns Bitmapsets
>>> into Nodes, and see if it catches any other existing bugs.  If it does
>>> not, that would be good evidence for your position.
>> I made the attached quick-hack patch, and found that check-world
>> passes just fine with it. 
> Not so for me.  I get a failure almost immediately:

I recant.  Looks like I didn't get the patch applied quite right.  So sorry for 
the noise.

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