> !     } while (!(z > 0 && z < MAX_RANDOM_VALUE));
> 
> !     } while (z == 0 || z == MAX_RANDOM_VALUE);
> 
> This seems fairly ugly, since it eliminates the original coding's
> positive guarantee that the final result is in 0 < x < 1.  Does your

yes, ugly :-(

> compiler manage not to choke if we add a cast instead?
> 
>       } while (!(z > 0 && z < (long) MAX_RANDOM_VALUE));
> 

this does unfortunately not help, have also tried all sorts of other casts :-(

Would we be happy with the following, which would work ?

        } while (z <= 0 || z == MAX_RANDOM_VALUE);

Andreas

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