Hi Jim,

| How many of these things are currently easy to change with a recompile?
| I should be able to start testing some of these ideas in the near
| future, if they only require minor code or configure changes.


The following
* Data File Size   1GB
* WAL File Size of 16MB
* Block Size  of 8K

Are very easy to change with a recompile.. A Tunable will be greatly prefered as it will allow one binary for different tunings

* MultiBlock read/write

Is not available but will greatly help in reducing the number of system calls which will only increase as the size of the database increases if something is not done about i.

* Pregrown files... maybe not important at this point since TABLESPACE can currently work around it a bit (Just need to create a different file system for each tablespace

But if you really think hardware & OS is the answer for all small things...... I think we should now start to look on how to make Postgres Multi-threaded or multi-processed for each connection. With the influx of "Dual-Core" or "Multi-Core" being the fad.... Postgres can have the cutting edge if somehow exploiting cores is designed.

Somebody mentioned that adding CPU to Postgres workload halved the average CPU usage... YEAH... PostgreSQL uses only 1 CPU per connection (assuming 100% usage) so if you add another CPU it is idle anyway and the system will report only 50% :-) BUT the importing to measure is.. whether the query time was cut down or not? ( No flames I am sure you were talking about multi-connection multi-user environment :-) ) But my point is then this approach is worth the ROI and the time and effort spent to solve this problem.

I actually vote for a multi-threaded solution for each connection while still maintaining seperate process for each connections... This way the fundamental architecture of Postgres doesn't change, however a multi-threaded connection can then start to exploit different cores.. (Maybe have tunables for number of threads to read data files who knows.. If somebody is interested in actually working a design .. contact me and I will be interested in assisting this work.

Regards,
Jignesh


Jim C. Nasby wrote:

On Tue, Aug 23, 2005 at 06:09:09PM -0400, Chris Browne wrote:
[EMAIL PROTECTED] (Jignesh Shah) writes:
Does that include increasing the size of read/write blocks? I've
noticedthat with a large enough table it takes a while to do a
sequential scan, even if it's cached; I wonder if the fact that it
takes a million read(2) calls to get through an 8G table is part of
that.
Actually some of that readaheads,etc the OS does already if it does
some sort of throttling/clubbing of reads/writes. But its not enough
for such types of workloads.

Here is what I think will help:

* Support for different Blocksize TABLESPACE without recompiling the
code.. (Atlease support for a different Blocksize for the whole
database without recompiling the code)

* Support for bigger sizes of WAL files instead of 16MB files
WITHOUT recompiling the code.. Should be a tuneable if you ask me
(with checkpoint_segments at 256.. you have too many 16MB files in
the log directory) (This will help OLTP benchmarks more since now
they don't spend time rotating log files)

* Introduce a multiblock or extent tunable variable where you can
define a multiple of 8K (or BlockSize tuneable) to read a bigger
chunk and store it in the bufferpool.. (Maybe writes too) (Most
devices now support upto 1MB chunks for reads and writes)

*There should be a way to preallocate files for TABLES in
TABLESPACES otherwise with multiple table writes in the same
filesystem ends with fragmented files which causes poor "READS" from
the files.

* With 64bit 1GB file chunks is also moot.. Maybe it should be
tuneable too like 100GB without recompiling the code.

Why recompiling is bad? Most companies that will support Postgres
will support their own binaries and they won't prefer different
versions of binaries for different blocksizes, different WAL file
sizes, etc... and hence more function using the same set of binaries
is more desirable in enterprise environments
Every single one of these still begs the question of whether the
changes will have a *material* impact on performance.


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