On Sun, Feb 02, 2003 at 08:22:13PM +0100, Martin Doering wrote:
> On Sun, 2 Feb 2003 12:04:55 -0700
> Micah Dowty <[EMAIL PROTECTED]> wrote:
> 
> > pgserver should be pretty easy to port to win32, but I don't even have
> > a working windows machine and nobody else has done it :)
> 
> Well, not that I had the time (  ;-) ), but what did stay me away from it
> is, that there are so many things in the current pgserver directory, what
> is totally Unix specific, that I think the problem would not be the code,
> but the tings around, like auto* and such.

Yes, the build system has a lot of linuxism in it... however, it's worked
on FreeBSD, NetBSD, IRIX, and Cygwin with a little tweaking. You could
compile under cygwin but target a mingw32 environment, or even cross-compile
mingw32 from linux.

The network code is the only real OS-specific piece that's not already
separated into the 'os' directory, though it's already #ifdef'ed for windows
support. The OS directory would need a file implementing timers, directory
traversal, and a few other odds and ends.

> 
> --
> Martin

-- 
Only you can prevent creeping featurism!


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