Cool, some people still use this! I sent my mail twice (and registered
twice) because I sometimes have trouble with mailing lists and
gmail/googlemail domain confusion, and I hadn't seen my own email come back
from the list so was also thinking that maybe the mailing list was broken.
You can find my efforts here: https://github.com/static-void/picogui
I haven't really gotten too far with it yet, just got it to build. Also
note that I just copied my whole directory so there's a lot of junk (like
".svn" folders) that I haven't cleaned up yet. As I said the X driver
works, but none of the others I've tried really do. I tried the ncurses
earlier driver - it starts but is a bit messed up. svgalib driver is
broken. What's bugging me the most at the moment is that most of the themes
don't seem to work properly. I switched to a 32-bit vm to test it out, and
I mostly get
*** ERROR (BADPARAM) : Stack overflow in fillstyle interpreter
or similar. Unfortunately while I'm pretty comfortable with C/C++ and
automake, flex and yacc are uncharted territory so I don't know how I'll
get on there. The theme stuff looks pretty cryptic, and I'm not sure if the
problem is in pgserver or themec. At least (some) of the apps seem to work
ok, even without a theme, or with a very basic one.
Thanks for getting back to me,
Ed
On Mon, Apr 15, 2013 at 5:35 PM, M. Elizabeth Scott <[email protected]>wrote:
> Hi Ed,
>
> Nice to see that someone's still interested in using PicoGUI. If you do
> move it to github give me a shout, and I'll update the web site with a
> prominent link.
>
> As for why I gave up on it... life happens. It was fun to work on for a
> few years, then I needed to move on. The project might have lived on if
> there was more interest in it, but it never had enough momentum to continue
> on without me :(
>
> —beth
>
>
> On Mon, Apr 15, 2013 at 5:13 AM, Edward Robbins <
> [email protected]> wrote:
>
>> Hi all,
>> I guess that now, 10 years later, this list is pretty dead (like the
>> website). I know picogui from my psion days, and I decided to use picogui
>> for some development work because it's still much faster than anything else
>> out there, and when you need a gui that can run multiple apps on a 150MHz
>> ARM9 machine with 32MB RAM you need something faster than X windows, and
>> something that doesn't need any real graphics capabilities. Being able to
>> run multiple SDL programs, and already having a terminal app, are also big
>> wins. Looking around, picogui is still really the only thing that fits the
>> bill for this without investing serious amounts of time... why did you give
>> up on it!?
>>
>> Anyway, I spent most of yesterday hacking, and managed to get the 0.46
>> build system and code updated to the extent that it now builds on a modern
>> OS. Unfortunately there are 64-bit compatibility issues with themec, which
>> I still need to look into, and I think that maybe the linux framebuffer has
>> changed since picogui's heyday (when I run the framebuffer servers I get
>> random looking text all over the screen - I'd be interested if anyone knows
>> anything about fixing this). But the x11 driver seems to work just fine.
>>
>> I'm going to put the updated code onto github soon, and then look into
>> the x64 issues, then the framebuffer, then hopefully I can start writing
>> the apps I want, and getting it to build with an ARM cross compiler. I
>> don't think I'll actually be improving the code unless I run into bugs, but
>> thought someone out there might be interested anyway.
>>
>> Cheers,
>> Ed
>>
>>
>>
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