Cairo is a 2D SVG library, OpenGL it is not (is 3D, etc.). Of course it can be done with OpenGL (and if I succeed on annoying Igor asking for it enough, it will be there :) ), but OpenGL is about describing small triangles. Cairo, however, is easier... I suppose that's the main reason why is made with it.
Esteban On Jun 12, 2013, at 11:22 AM, Stéphane Ducasse <[email protected]> wrote: > Hi > > I discuss with an graphics expert and he asked me why we went to use cairo vs > opengl > And I could not answer. > > Stef
