Cairo is a 2D SVG library, OpenGL it is not (is 3D, etc.). 
Of course it can be done with OpenGL (and if I succeed on annoying Igor asking 
for it enough, it will be there :) ), but OpenGL is about describing small 
triangles. Cairo, however, is easier... I suppose that's the main reason why is 
made with it. 

Esteban

On Jun 12, 2013, at 11:22 AM, Stéphane Ducasse <[email protected]> 
wrote:

> Hi 
> 
> I discuss with an graphics expert and he asked me why we went to use cairo vs 
> opengl
> And I could not answer. 
> 
> Stef


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