We can for sure arrange something for you to have access to my machine for tests (via Teamviewer for example) so that you can have a look.
Phil On Mon, Mar 31, 2014 at 3:36 AM, Ronie Salgado <[email protected]> wrote: > Sorry for no replying. > > That actually seems to be a shader bug in Roassal3D. I don't have a > machine with a new NVIDIA card for testing, but it seems that I have to add > a more flexible shader loading system that checks for the current hardware > and selects an appropriate shader for it. > > Greetings, > Ronie > > > 2014-03-30 18:04 GMT-03:00 [email protected] <[email protected]>: > >> Well, >> >> On one machine I got the black cube. >> On another one (with a HD4000 integrated GPU), I got a lightgray cube. >> This is also a Windows 8.1 Pro box. >> On that last machine, I do get a blue and a red cube. >> >> I'll try on the other one tomorrow. >> >> Phil >> On Sun, Mar 30, 2014 at 10:06 PM, Alexandre Bergel < >> [email protected]> wrote: >> >>> Hi! >>> >>> Sorry for the late reply. I do not know whether Ronie privately replied >>> or not. >>> The cube is black because light is missing. Check this: >>> >>> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= >>> | view | >>> view := R3View new. >>> view add: ((R3CubeShape new color: Color red) element). >>> view add: ((R3CubeShape new color: Color blue) element translateByX: -2). >>> view addInteraction: R3MKControl. >>> view addInteraction: R3KeyControlForMac. >>> view lightingModel: R3MultipassPerVertexLighting new. >>> view open >>> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= >>> >>> Alexandre >>> >>> >>> On Mar 17, 2014, at 7:54 PM, [email protected] wrote: >>> >>> > I loaded Roassal3D on my machine (Windows 8.1 Pro). >>> > >>> > Loaded fine. >>> > >>> > Then tried the tutorial basic cube. >>> > >>> > view := R3View new. >>> > view add: R3CubeShape element. >>> > view addInteraction: R3MKControl. >>> > view open >>> > >>> > Shows a cube but all black. >>> > Interaction works (on AZERTY keyboards, WSAD kinds of, well, you >>> know...). >>> > See screenshot. >>> > >>> > Graphics drivers up to date. >>> > Card: NVidia Geforce GTX 770 ( >>> http://www.asus.com/Graphics_Cards/GTX770DC2OC2GD5/) >>> > >>> > Phil >>> > >>> > >>> > >>> > On Mon, Mar 17, 2014 at 11:35 PM, Nicolai Hess <[email protected]> >>> wrote: >>> > As described in the "NBOpenGL on Windows" thread, I have a windows >>> > machine where NBOpenGL can not create frame buffer objects (driver >>> issue maybe). >>> > >>> > But on another windows machine, there is no error but strange >>> rendering results. >>> > >>> > On that machine, Roassals 3D IDE, still only shows empty windows. And >>> other >>> > demos shows the same strange rendering (see screenshot, includes GL >>> context driver info). >>> > >>> > >>> > (BTW, there is some class name missmatch in NBGLCurveRenderer in this >>> NBOpenGL version. >>> > It referse to NBGLFragmentProgram although there is only a >>> NBGLFragmentProgramARB class >>> > in the system). >>> > >>> > >>> > >>> > >>> > 2014-03-17 15:55 GMT+01:00 Ronie Salgado <[email protected]>: >>> > Hi Nicolai, >>> > >>> > What are your system specs?, specially your graphic card. >>> > Roassal3D requires a graphic card with at least OpenGL 2.0 support. >>> Try updating your graphic drivers >>> > >>> > Greetings, >>> > Ronie >>> > >>> > >>> > 2014-03-17 11:03 GMT-03:00 Alexandre Bergel <[email protected]>: >>> > >>> > Oh... Have you tried to update Athens and NBOpenGL ? Maybe you are using >>> an old version of them. >>> > Maybe an old version of OpenGL is installed on your Window? >>> > >>> > Ronie, any idea what's going on? >>> > >>> > Alexandre >>> > >>> > >>> > On Mar 17, 2014, at 10:55 AM, Nicolai Hess <[email protected]> wrote: >>> > >>> > > Thank you Alexandre, >>> > > this was what I tried under windows, (I wasn't sure if this is still >>> the right way to do it, I >>> > > read it the Roassal3dTutorial.pdf). >>> > > But it doesn't work. Either I am getting empty windows or (with an >>> other >>> > > NBOpenGL version) >>> > > Frame buffer is incomplete: GL_FRAMEBUFFER_UNSUPPORTED') >>> > > >>> > > I tried this once with linux too, and it didn't worked. But I am not >>> sure how long ago :) >>> > > I'll try it again and report back. >>> > > >>> > > (Another note, after downloading the configuration, this: >>> > > (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment >>> > > takes awfully long on windows (~ 5 min). >>> > > I am sure it was much faster on linux, any idea how that can be?) >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > 2014-03-17 14:34 GMT+01:00 Alexandre Bergel <[email protected] >>> >: >>> > > Hi Nicolai, >>> > > >>> > > Roassal3d works well with the last Pharo 3.0. >>> > > You just need to execute the following incantation: >>> > > >>> > > -=-=-=-=-=-=-=-=-= >>> > > Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; >>> package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: >>> #ConfigurationOfRoassal3d) loadDevelopment >>> > > -=-=-=-=-=-=-=-=-= >>> > > >>> > > This does not work for you? >>> > > It works well on OSX and on Linux >>> > > >>> > > Alexandre >>> > > >>> > > >>> > > On Mar 15, 2014, at 10:52 AM, Nicolai Hess <[email protected]> >>> wrote: >>> > > >>> > > > Hi, >>> > > > >>> > > > what could be the reason, that any Roassal3d example from the >>> > > > Roassal3DTutorial.pdf only shows white empty windows? >>> > > > >>> > > > I loaded ConfigurationOfRoassal3d-RonieSalgado.10 and >>> > > > (Smalltalk at: >>> > > > #ConfigurationOfRoassal3d) loadDevelopment >>> > > > >>> > > > Any ideas? >>> > > > >>> > > > >>> > > > regards >>> > > > Nicolai >>> > > > >>> > > >>> > > -- >>> > > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >>> > > Alexandre Bergel http://www.bergel.eu >>> > > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. >>> > > >>> > > >>> > > >>> > > >>> > >>> > -- >>> > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >>> > Alexandre Bergel http://www.bergel.eu >>> > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. >>> > >>> > >>> > >>> > >>> > >>> > >>> > <3D.png> >>> >>> -- >>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >>> Alexandre Bergel http://www.bergel.eu >>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. >>> >>> >>> >>> >>> >> >
