On 31 Mar 2014, at 10:51 , Sergi Reyner <[email protected]> wrote:
> 2014-03-31 9:26 GMT+01:00 kilon alios <[email protected]>: > artist in both sides , music and 3d graphics prefer foremost node setups. > > Who? Sources? Here’s a good example, from one of the premier game engines: https://www.youtube.com/watch?v=F7xRc-iSLXg Unity & CryEngine are still in the “write your own/select a pre-made shader” territory though. Something to think about for Roassal3D, Ronie? ;) (Not necessarily as a visual tool, but as basic domain model for programming shaders using a Smalltalk DSL) Cheers, Henry
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