On 31 Mar 2014, at 10:51 , Sergi Reyner <[email protected]> wrote:

> 2014-03-31 9:26 GMT+01:00 kilon alios <[email protected]>:
> artist in both sides , music and 3d graphics prefer foremost node setups.
> 
> Who? Sources?

Here’s a good example, from one of the premier game engines:
https://www.youtube.com/watch?v=F7xRc-iSLXg

Unity & CryEngine are still in the “write your own/select a pre-made shader” 
territory though.

Something to think about for Roassal3D, Ronie? ;)
(Not necessarily as a visual tool, but as basic domain model for programming 
shaders using a Smalltalk DSL)

Cheers,
Henry

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