I can see your changes in the pharolauncher build 891

"Pharo Contribution Jenkins-PharoLauncher-#891"

PharoLauncher-Core:

Name: PharoLauncher-Core-kilonAlios.62
Author: kilonAlios
Time: 8 September 2014, 3:09:22.87321 pm
UUID: 368940aa-996d-e34a-989c-63c618316b37
Ancestors: PharoLauncher-Core-TimMackinnon.61






2014-09-09 10:15 GMT+02:00 kilon alios <[email protected]>:

> revise away, downloading in the background sounds very cool. I also have
> some more contributions to make.
>
> By the way my commit was successful
>
>
> http://www.smalltalkhub.com/#!/~Pharo/PharoLauncher/diff/PharoLauncher-Core-kilonAlios.62
>
> The build was succesful
>
>
> https://ci.inria.fr/pharo-contribution/job/PharoLauncher/PHARO=30,VERSION=bleedingEdge,VM=vm/lastStableBuild/console
>
> but when I downloaded the new PharoLauncher image to my surprise the code
> was nowhere to be found. Its strange because the log says it loads the
> bleeding edge of PharoLauncher so that means it should pull in my change ?
> Am I correct ? Any idea what is wrong here ?
>
> On Mon, Sep 8, 2014 at 3:30 PM, Ben Coman <[email protected]> wrote:
>
>>  kilon alios wrote:
>>
>> It should not be a problem because it affects only the PharoLauncher image
>> and not the images you download with PharoLauncher so the old progress bar
>> will remain in those images.
>>
>> Its personal taste of course but let remember here that a common complain
>> about smalltalk is that it looks weird and for some people ugly. How many
>> progress bars you have seen up left ? What advantage is there for a
>> progress bar to be up left ?
>>
>> Also because when performing such jobs pharo freezes and does not allow for
>> further interactions with the user until the job ends it makes more sense
>> for the progress bar to be in the middle , bigger size so its very visible
>> even from distance if the user decides to leave the screen to grab some
>> coffee or fight with his light saber and if possible even display a "Please
>> wait..." message so the user / beginner Pharoers knows this is not a bug or
>> he /she did not brake Pharo.
>>
>>
>>
>> Thats cool, but I may revise it later if I actually get around to making
>> PharoLauncher download images in the background.  A few other things on my
>> plate to clear first.
>> cheers -ben
>>
>>
>>  I am not saying Pharo should be an exact copy of the GUIs out there but at
>> least we should respect the user habits and broke those habits only if it
>> is necessary.  Or else you will have more and more people looking at the
>> GUI and going "Eeeewwww".
>>
>> On Mon, Sep 8, 2014 at 2:11 PM, Sven Van Caekenberghe <[email protected]> 
>> <[email protected]> wrote:
>>
>>
>>
>>  Nice, but did you see SystemProgressMorph class>>#settingsOn: ? In other
>> words, there are preferences for the location of the progress bar, these
>> should probably be honoured. A big or a small bar also depends a bit on
>> taste I would say.
>>
>> On 08 Sep 2014, at 13:00, kilon alios <[email protected]> 
>> <[email protected]> wrote:
>>
>>
>>
>>  ok with a bit of help I was able to figure things out, it turns out that
>>
>>
>>  it was simple to do difficult to understand :D so here is my answer
>>
>>
>>         
>> http://stackoverflow.com/questions/25708970/trying-to-find-the-progressbar-morph-when-sending-the-message-displayprogress
>>
>>  I also attached the new progress bar i customised and the old for
>>
>>
>>  comparison as attached images
>>
>>
>>   <newProgressBar.JPG>
>>
>> <oldProgressBar.JPG>
>> ​
>> Personally I would make my code the default Progress Bar for entire
>>
>>
>>  Pharo including all operations because its annoying to be that small and up
>> there. This should work well even if there are multiple Progress Bars
>> displayed. But for not its PharoLauncher only progress bar.
>>
>>
>>  How I add this code to PharoLauncher ? do I use just the development
>>
>>
>>  mode of PharoLauncher and Commit ? I dont want to mess anything up.
>>
>>
>>  Next step would be to add an info box for each image so people know what
>>
>>
>>  they download before downloading it.
>>
>>
>>  On Sun, Sep 7, 2014 at 8:52 PM, kilon alios <[email protected]> 
>> <[email protected]>
>>
>>  wrote:
>>
>>
>>  yeah yeah I see it now, there actually many announcers (3 of them ) all
>>
>>
>>  seem to signal SystemProgressMorph , oh boy this will be a tricky one .
>> Thanks for the pointer, now I have to find how to capture the instance of
>> that SystemProgressMorph. If I find the instance sending a width: message
>> should do the trick. Looks like I will need to investigate further but at
>> least you are pointed me to the right direction so I no longer feel lost in
>> space.
>>
>>
>>  On Sun, Sep 7, 2014 at 7:22 PM, Thierry Goubier <
>>
>>
>>  [email protected]> wrote:
>>
>>
>>  Le 07/09/2014 11:53, kilon alios a écrit :
>>
>> Hello pharoers it has been almost a year since the last time I commited
>>
>>
>>  to PharoLauncher so I decided to go for it once again. The first time I
>> added a progress bar for people to see the progress of the download of the
>> image . Now I want to scale and reposition the progress bar as I am not
>> happy at all in the way it looks , its too small and hard to read.
>>
>>
>>  So I created a question at stackoverflow with all the details of my
>>
>>
>>  problem
>>
>>
>>         
>> http://stackoverflow.com/questions/25708970/trying-to-find-the-progressbar-morph-when-sending-the-message-displayprogress
>>
>>  I would not mind also some extra details on how I can fetch the Morphs
>>
>>
>>  used by UIManager or to even further customise UIManager. I tried to find
>> the answer myself but after an hour of staring at the Pharo system browser
>> I gave up.
>>
>>
>>  Hi Kilon,
>>
>> I don't have a stackoverflow account, so here is what I found.
>>
>> From displayProgress: , asJob brings you to Job, which has no morph at
>>
>>
>>  all. But, on the class side of Job, you have a job announcer (instance
>> class variable jobAnnouncer). Inspect that variable, search among the
>> subscriptions of the announcer, and you'll find SystemProgressMorph.
>>
>>
>>  A good use case of a fairly good design which is a lot harder to unravel
>>
>>
>>  than it should be, due to the lack of tools to explore announcer /
>> subscription relations.
>>
>>
>>  Thierry
>>
>>
>>
>>
>>
>>
>>
>

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