cool thing of this new inspector is that is super easy to extend with what you 
want 
So wouldn’t be complicated to add that functionality :)

Esteban


> On 01 Oct 2014, at 15:51, Ben Coman <[email protected]> wrote:
> 
> Sven Van Caekenberghe wrote:
>> I am confused about the GTInspector State tab. What is its definition ?
>> I would say that it shows the raw, fundamental, implementation form of the 
>> object, in essence what EyeBasicInspector showed. And that additional tabs 
>> offer alternative, more user friendly views.
>> Why then does it not show all variable content and only named variables ?
>> Try inspecting a [Byte]String or [Byte]Array. The State view is useless, it 
>> just shows self. Some of these have an items view, but not all.
>> How can I inspect an individual character of a String ? Or an individual 
>> byte ?
>> Consider a Float. The State view should show the two (meaningless) slots 
>> because that is how Floats are (currently) implemented, and then another tab 
>> should show the sign, mantissa, exponent view.
>> In the Eye inspectors we also confused these two aspects in a single view, 
>> which is wrong in hindsight, IMHO. It should be crystal clear for a user 
>> whether a slot is real or an alternative view of describing the same thing.
>> I could propose changes or a slice, but I think we should agree on the 
>> definition of 'State' first.
>> Sven
> 
> If its a raw slots view you want,
> maybe that tab should be called 'Slots' ?
> cheers -ben
> 


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