cool thing of this new inspector is that is super easy to extend with what you want So wouldn’t be complicated to add that functionality :)
Esteban > On 01 Oct 2014, at 15:51, Ben Coman <[email protected]> wrote: > > Sven Van Caekenberghe wrote: >> I am confused about the GTInspector State tab. What is its definition ? >> I would say that it shows the raw, fundamental, implementation form of the >> object, in essence what EyeBasicInspector showed. And that additional tabs >> offer alternative, more user friendly views. >> Why then does it not show all variable content and only named variables ? >> Try inspecting a [Byte]String or [Byte]Array. The State view is useless, it >> just shows self. Some of these have an items view, but not all. >> How can I inspect an individual character of a String ? Or an individual >> byte ? >> Consider a Float. The State view should show the two (meaningless) slots >> because that is how Floats are (currently) implemented, and then another tab >> should show the sign, mantissa, exponent view. >> In the Eye inspectors we also confused these two aspects in a single view, >> which is wrong in hindsight, IMHO. It should be crystal clear for a user >> whether a slot is real or an alternative view of describing the same thing. >> I could propose changes or a slice, but I think we should agree on the >> definition of 'State' first. >> Sven > > If its a raw slots view you want, > maybe that tab should be called 'Slots' ? > cheers -ben >
