Hi Steph,
I originally used Jun to build CodeCity on top of it, in VW at the time.The main disadvantage I experienced back then was lack of support for hardware acceleration (which made it quite slow). Plus, the developers were Japanese and it was not clear where the product was heading next. The positive side was that Jun provided a pretty solid API which would allow to use OpenGL without the need to go very low-level and tons of examples. Plus, it was pretty much the only OpenGL implementation in VisualWorks for a long time. Cheers Ricky — Sent from Mailbox On Mon, Dec 29, 2014 at 3:36 PM, stepharo <[email protected]> wrote: > https://www.youtube.com/watch?v=sH_P5otiWJM&feature=youtu.be
