Hi Sebastian,

I really do not see how your reply applies to the case at hand.

If you have a concrete remark regarding how something is less useful now,
please feel free to make it.

Cheers,
Doru



On Mon, Jan 5, 2015 at 3:00 PM, Sebastian Sastre <
[email protected]> wrote:

> +1
>
> Remember that “old” also means that it *stands the test of time*
>
> We need to be careful while innovating with the basics (workspace,
> inspecting, navigating code and debugging) because that impacts the whole
> economy of using this technology.
>
> Make productivity go up, never down!
>
> One additional click doesn’t sound like a lot but if that happens for
> something that you do 400 times a day is ~8000 times a month or ~60 minutes
> of clicking like crazy with overhead you didn’t have before.
>
> UX is King.
>
> No way back from that, it really rules (the only thing we have in control
> is what kingdom will we invent for it to rule)
>
>
>
>
> On Dec 26, 2014, at 2:42 PM, stepharo <[email protected]> wrote:
>
>  + 10000
>
> Debugging the rendering loops of Athens was such an example. In Bloc I get
> some race conditions with MC forked process... another fun one.
> Let people decide!!!
>
> Doru I DO NOT WANT TO LEARN WHAT I DO NOT WANT TO LEARN!
> I WANT to DECIDE WHEN. I control my agenda and my own schedule and my list
> is huge.
>
>
> Stef
>
> Doru,
>
>  I think your intention is a good one but slightly misplaced. I really
> like the idea of GTInspector. It surely is a great tool and maybe I'll
> start to build my own inspector on my kind of things.
> To me the difference is between "motivated to do" or "forced to do". Most
> of the time we are trying hard to solve our own problems. If in that
> progress other problems are forced upon us we get easily distracted and
> frustrated. The same goes for new tools. If I'm forced to use these it just
> means I have to deal with it first and only then I'm allowed to deal with
> my own problem. As it was in that special case the bug in nautilus and the
> new inspector made me shy away from developing something in 4.0 and now I'm
> back on 3.0.
>
>  So I think the only possibility is to "offer" a new way of doing things
> and give people time to adjust.
>
>  Norbert
>
>  Am 26.12.2014 um 13:18 schrieb Tudor Girba <[email protected]>:
>
>  Hi,
>
>  I think there must be a misunderstanding.
>
>  There can be a good reason for having a basic inspector around, but I
> think the reason is not because people cannot choose what to use.
>
>  There is a toggle to enable/disable the GTInspector. But, even without
> it, the main feature of the GTInspector is exactly to be extended the way
> people want and not impose a fixed way. This is completely different from
> what existed before. In fact, half a year ago there was no problem that
> people could neither choose nor extend anything. In the meantime, we can
> extend our workflows significantly. Adding the various flavors of browsing
> objects is perhaps a couple of lines long and each of us can tweak it
> because there is no higher entity that should decide anymore.
>
>  What I cannot quite grasp is that while we pride ourselves with working
> on a reflective language, when we have reflective tools, we seem to not be
> able to  take half an hour to build the tool that fits our needs. I am
> still wondering what is needed to improve this. I think that it's a problem
> of exercise or of communication, but it seems that just providing the
> examples that I linked before is not enough and most people look at the
> inspector still as a black box tool. I will try to work on a tutorial to
> see if it gets better, but do you find the moldability proposition not
> valuable or just unclear?
>
>  But, as I said, there can still be a valid reason to enable a basic
> inspector that relies on a minimal of libraries (so, definitely not the
> Spec one) for the same reason we have an emergency debugger.
>
>  Cheers,
> Doru
>
>
> On Thu, Dec 25, 2014 at 11:43 AM, stepharo <[email protected]> wrote:
>
>> I will add basicInspect in Object so that we can get access to the old
>> inspector.
>> I like that people can choose their tools!
>> I mentioned that 20 times but people do not care apparently.
>>
>> Stef
>>
>> Le 23/12/14 11:50, Norbert Hartl a écrit :
>>
>>  Is there a way to get the old tools via shortcut?
>>>
>>> I started something new with pharo 4.0 today. I discovered a bug in
>>> Nautilus where every rename or deletion of a method raises a debugger. I
>>> tried finding the bug but struggled because to me the new inspector is
>>> really confusing. If I "just" want to unfold a few levels of references to
>>> get a glimpse of the structure the new tool prevents me from doing that.
>>> There is just to much information in this window and too much happening to
>>> me.
>>> To me it looks like a power tool you need to get used to. So it is
>>> probably not the best tool for simple tasks and people new to this
>>> environment might be overwhelmed. At least I would like to be able to use
>>> the old tools.
>>>
>>> Norbert
>>>
>>>
>>>
>>>
>>>
>>
>>
>
>
>  --
>  www.tudorgirba.com
>
>  "Every thing has its own flow"
>
>
>
>
>


-- 
www.tudorgirba.com

"Every thing has its own flow"

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