Hi! This is an excellent question. Ronie?
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > On May 4, 2015, at 9:33 AM, Yuriy Tymchuk <yuriy.tymc...@me.com> wrote: > > Hi guys, > > I’m not experienced in OpenGL, but I’ve noticed that both Roassal3D and Woden > occupy a high level process and are not yielding Processor to anyone else. > For example code highlight, spotter, and other lower priority processes are > not working as soon as you open a 3D visualization. On the other hand this > doesn’t happen while using CodeCity (and it also uses OpenGL). Is it very > complicated to make Roassal3D and Woden to respect other processes? > > Uko