Maybe I am wrong, but it looks like there are many
classes and code in rubric that are the same as in the old Text classes.
Yes never said that Rubric is the future. He just improved a bit
Rub is used in GT and now in the Core image. Shouldn't we clean this up
before it used everywhere?
Some examples:
All TextLink classes looks the same (TextClassLink <-> RubTextClassLink)
MorphAnnouncement subclass: #RubMorphAnnouncement
RubMorphAnnouncment adds nothing
FindReplaceService <-> RubFindReplaceService
They look very similar, I don't understand why so much code is
just the same in both, why not extract that into a base class?
(and the same for RubFindReplaceDialogWindow/ FindReplaceDialogWindow
and some many too)
RubEditingState / EditingState.
What this makes it even worse, Rubs class comment doesn't indicate how
they differ from the old other one.
True.
It is really difficult to understand,
- which (Rub)classes were created just because the old TextApi has
them, but aren't actually used in the current Rubric framework.
- wich classes are used but could be replaced with the existing one
(TextLink for example)
- which classes had to be changed, and therefore only the Rub-classes
can work with rubric.
- which classes are similiar named like the old Text classes and share
some code but may work
totally different.
(For example TextEditor vs. RubTextEditor there are some methods in
both that aren't used
anywhere, it looks like RubTextEditor is just
- a copy from TextEditor,
- changed where it was needed
- unchanged otherwise
Yes. I think that alain did it like that. He just wanted to offer some
behavior for the Moosers.
Rubric really adds some great new things and if you look at where it
is used, it
is really a great step forward, but the code is in a bad state.
This needs to be cleaned up.
Definitively.
Nicolai
do you have a list of actions?
because I would like to do some of them.
We could remove the duplicate. This is what we started to do with
PluggableTextMorph.