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Hello,
I think the problem is that, as far as we know now, 
it is not desirable that new subclasses of BlShape are created 
in case the drawing has to be redefined for a particular BlElements.
For now, we flag it as a sensible point. 
We will fix or at least take a decision later.
We need a layer as Brick on top of Bloc to see how it goes.
Alain



> On 25 Feb 2016, at 23:01, stepharo <[email protected]> wrote:
> 
> Sorry but I do not buy your argument. 
> BlElement is in charge and it delegates it to BlShape.
> This is a quite common pattern and this is more logical that the object 
> responsible for the shape drawing draw it in fact.
> It was like that in Bloc before so I do not see why this is not possible now. 
> 
> Le 25/2/16 13:37, Aliaksei Syrel a écrit :
>> All arbitrary shapes are being drawing in the same way and it is enough to 
>> have only one method. Allowing shape to render itself would lead to 
>> misunderstanding: bloc user would have to look into two places (element and 
>> shape) to find out where drawing actually happens.
>> 
>> On Feb 25, 2016 12:56 PM, "stepharo" < 
>> <mailto:[email protected]>[email protected] <mailto:[email protected]>> wrote:
>> To me this is pre optimisation
>> 
>> I do not see why we cannot do
>> 
>> BlElement>>drawOnAthensCanvas: aCanvas
>> 
>>       self shape drawOnAthensCanvas: aCanvas with: self
>> 
>> so far only localBounds from BlElement are used.
>> 
>> And to me this is really strange to have an object responsible for the 
>> drawing not doing it.
>> It blurs the responsibility.
>> 
>> Stef
>> 
>> Le 25/2/16 10:39, Tudor Girba a écrit :
>> Hi,
>> 
>> Good question.
>> 
>> The reason we want to have the morph be responsible because subclasses might 
>> decide to draw in a different way regardless of the shape being used. This 
>> gives us the maximum freedom for more specific blocs. Still, this is 
>> something to experiment with once we have more complicated examples built 
>> with Bloc.
>> 
>> Cheers,
>> Doru
>> 
>> 
>> On Feb 25, 2016, at 9:56 AM, stepharo < 
>> <mailto:[email protected]>[email protected] <mailto:[email protected]>> wrote:
>> 
>> Hi Blockers
>> 
>> I do not really understand why drawOnAthensCanvas: is not defined on BlShape
>> (especially when we see how many self space are defined in this method.
>> And this is one of the few things I thought I understood from bloc (grouping 
>> the rendering in a separate object).
>> 
>> 
>> drawOnAthensCanvas: aCanvas
>>     "Actually render receiver on aCanvas in local bounds.
>>     Override to customize.
>>     aCanvas is an instance of AthensCanvas
>>     aCanvas must not be nil"
>> 
>>     | pathTransform |
>>     pathTransform := aCanvas pathTransform.
>>     "First we fill"
>>     pathTransform
>>         restoreAfter:
>>             [ | path fillExtent fillTranslation |
>>             "We fill inside natural element's bounds"
>>             fillExtent := self shape path fillExtentFor: self shape 
>> inBounds: self localBounds.
>>             path := self shape path pathOn: aCanvas forExtent: fillExtent.
>>             "Translate fill if needed"
>>             fillTranslation := self shape path
>>                 fillTranslationFor: self shape
>>                 inBounds: self localBounds.
>>             pathTransform translateBy: fillTranslation.
>>             aCanvas
>>                 setPaint: self shape fillPaint;
>>                 drawShape: path ].
>>     pathTransform
>>         restoreAfter:
>>             [ | path strokeExtent strokeTranslation |
>>             "We stroke inside natural element's bounds"
>>             strokeExtent := self shape path strokeExtentFor: self shape 
>> inBounds: self localBounds.
>>             path := self shape path pathOn: aCanvas forExtent: strokeExtent.
>>             "Translate stroke if needed"
>>             strokeTranslation := self shape path
>>                 strokeTranslationFor: self shape
>>                 inBounds: self localBounds.
>>             pathTransform translateBy: strokeTranslation.
>>             aCanvas
>>                 setPaint: self shape strokePaint;
>>                 drawShape: path ]
>> 
>> --
>> www.tudorgirba.com <http://www.tudorgirba.com/>
>> www.feenk.com <http://www.feenk.com/>
>> 
>> "Sometimes the best solution is not the best solution."
>> 
>> 
>> 
>> 
>> 
> 


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