Hi all (I was out for some days),

What i see is that Bloc EventRegistry:
1) is not thread safe (no mutex + #select:thenDo:)
2) doesn't allow handler removal from the handler list currently used in the
thenDo: loop
3) is used specifically for a one-to-many communication (1 BlElement -> X
handlers)
 
The (1) doesn't seem to be a problem in Bloc during UI event processing
because a new event handler, even if it is added from another thread, would
be taken into account for the next event. I note that it is really not
recommended (at all) to update an UI element elsewhere than in the UI thread
and it is like that in all other UI frameworks i know.

The (2) is a very specific use case and i don't know if it is a real need in
Bloc because this implies that an element has 2 handlers for the same event
and one of them has to remove the other before it is executed and during the
same event processing (maybe more a conception issue than a common use
case...). In other cases, no problem for handler removal.

But maybe i miss some specific cases in (1) and in (2).

To me, Announcer is really usefull and efficient when it is used as an event
bus that can be shared between multiple objects.
For instance, it seems to be useless to use an Announcer in NewValueHolder
because it cannot be shared and it is only used internally to register
handlers and to propagate only the same event (ValueChanged) to them. What
is the gain of using a full featured Announcer in this case?

In Bloc the constraint is to propagate more than 2000 events/second without
to decrease fps, so we cannot afford to x4 the time to process events even
if Announcer is safer and better tested.

Regards,
Glenn.



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Glenn Cavarlé
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