> Am 10.12.2016 um 20:48 schrieb stepharong <[email protected]>:
> 
> 
> Dale
> 
> I missed your remark about traits. 
> I think that traits are nice because they act as a kind of static macro 
> expansion and really help to get multiple inheritance into single one. 
> 
> Now ideally I would like to have 
> (I hate so much this google nonUI)
> 
> - state with traits with a nice initialization process.
> - Now Pablo did a nice and simple implementation of Talents (dynamic traits). 
> I should have a look because if we could unify it and have 
> either a trait statically applied to a class (what we have now) and a trait 
> being applicable to an instance then it would be really good. 

Where is this Talents implementation? 

thanks,

Norbert
> 
> 
> Now making the tools traits-aware is much more than just having traits in the 
> language. 
>     - change
>     - loading
>     - editing
>     - overloading when we compile a method that comes from a trait we should 
> be able to say that it overrides.....
> 
> What we did with the "unification" of traits and classes and the use of 
> traits inside the kernel is a mistake (in Squeak andreas if I recall made 
> Trait a subclass of classDescription
> and this is not good either - even if he marketed it as a good idea) and we 
> will iterated to remove the use of traits from Class and friends. 
> Then ideally I would like to iterate over the 
>      - reflective API (because we should be able to simply access the "class" 
>  of a compiledMethod from where the traits is coming from or where it is 
> installed 
>      - revisite the implementation because the clause composition. 
> 
> I think that the tools should not manipulate traits as classes because traits 
> are not classes. 
> Then doing this we will clarify that the traits and classes must not be 
> polymorphic because they are not. 
> 
> 
> 
> Stef
> 

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