Dale

I missed your remark about traits.I think that traits are nice because they act as a kind of static macro expansion and really help to get multiple inheritance into single one.
Now ideally I would like to have
(I hate so much this google nonUI)

- state with traits with a nice initialization process.
- Now Pablo did a nice and simple implementation of Talents (dynamic traits). I should have a look because if we could unify it and have either a trait statically applied to a class (what we have now) and a trait being applicable to an instance then it would be really good.

Where is this Talents implementation?
I should ask pablo.
It is better than the one of jorge because it is not based on reflectivity but anonymous class.
We will document it.

Stef


thanks,

Norbert


Now making the tools traits-aware is much more than just having traits in the language. - change
   - loading
   - editing
- overloading when we compile a method that comes from a trait we should be able to say that it overrides.....

What we did with the "unification" of traits and classes and the use of traits inside the kernel is a mistake (in Squeak andreas if I recall made Trait a subclass of classDescriptionand this is not good either - even if he marketed it as a good idea) and we will iterated to remove the use of traits from Class and friends.Then ideally I would like to iterate over the - reflective API (because we should be able to simply access the "class" of a compiledMethod from where the traits is coming from or where it is installed - revisite the implementation because the clause composition. I think that the tools should not manipulate traits as classes because traits are not classes.Then doing this we will clarify that the traits and classes must not be polymorphic because they are not.


Stef




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