Hi, I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.
https://github.com/pavel-krivanek/VoxelSpace How to load Metacello new baseline: 'VoxelSpace'; repository: 'github://pavel-krivanek/VoxelSpace/src'; load. How to run Copy maps into the image directory and then evaluate: VoxelSpaceMorph new openInWindow. [image: Vložený obrázek 2] No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know. Cheers, -- Pavel
