Hi,

I tried to port and optimize the extremely simple VoxelSpace engine into
Pharo.

https://github.com/pavel-krivanek/VoxelSpace

How to load

Metacello new
  baseline: 'VoxelSpace';
  repository: 'github://pavel-krivanek/VoxelSpace/src';
  load.

How to run

Copy maps into the image directory and then evaluate:

VoxelSpaceMorph new openInWindow.

[image: Vložený obrázek 2]

No external library is required. If you have some next ideas how to improve
the rendering performace with the same image quality, please let me know.

Cheers,
-- Pavel

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