Hello,
If I start from a core 10201, and apply updates to 10205, then do:
ScriptLoader loadSuperOB, and then
ScriptLoader loadEcompletion,
Ecompletion works fine in a Workspace, but in an OB Code Pane reproducibly
results in the stack trace below.
Just wanted to let you know in case it has something to do with all the
Morphic clean-up you are doing.
Take care,
Rob
MessageNotUnderstood: TransformationMorph>>x:y:
Proceed
Abandon
Debug
Create
TransformationMorph(Object)>>doesNotUnderstand: #x:y:
ECMenuMorph>>createTitle
ECMenuMorph>>setController:position:
ECMenuMorph class>>controller:position:
ECController>>openMenuFor:
ECController>>handleKeystrokeBefore:editor:
OBTextMorphWithShout(OBTextMorph)>>keyStroke:
OBTextMorphWithShout(TextMorph)>>handleKeystroke:
KeyboardEvent>>sentTo:
OBTextMorphWithShout(Morph)>>handleEvent:
OBTextMorphWithShout(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self. ActiveEvent
:= anEvent. result := focusHolder han...]}
[] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
BlockContext>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendKeyboardEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
TransformationMorph(Object)>>doesNotUnderstand: #x:y:
ECMenuMorph>>createTitle
ECMenuMorph>>setController:position:
ECMenuMorph class>>controller:position:
ECController>>openMenuFor:
ECController>>handleKeystrokeBefore:editor:
OBTextMorphWithShout(OBTextMorph)>>keyStroke:
OBTextMorphWithShout(TextMorph)>>handleKeystroke:
KeyboardEvent>>sentTo:
OBTextMorphWithShout(Morph)>>handleEvent:
OBTextMorphWithShout(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self. ActiveEvent
:= anEvent. result := focusHolder han...]}
[] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
BlockContext>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendKeyboardEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
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