> If I start from a core 10201, and apply updates to 10205, then do:
>
> ScriptLoader loadSuperOB, and then
> ScriptLoader loadEcompletion,
Maybe this is because loadSuperOB already loads eCompletion along with
extensions to
make it work in OB. Probably what happens when you load eCompletion a second
time in
loadEcompletion is that these extensions get lost, which causes the problem.
Just a
guess.
David
> MessageNotUnderstood: TransformationMorph>>x:y:
> Proceed
> Abandon
> Debug
> Create
> TransformationMorph(Object)>>doesNotUnderstand: #x:y:
> ECMenuMorph>>createTitle
> ECMenuMorph>>setController:position:
> ECMenuMorph class>>controller:position:
> ECController>>openMenuFor:
> ECController>>handleKeystrokeBefore:editor:
> OBTextMorphWithShout(OBTextMorph)>>keyStroke:
> OBTextMorphWithShout(TextMorph)>>handleKeystroke:
> KeyboardEvent>>sentTo:
> OBTextMorphWithShout(Morph)>>handleEvent:
> OBTextMorphWithShout(Morph)>>handleFocusEvent:
> [] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self.
> ActiveEvent := anEvent. result := focusHolder han...]}
> [] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
> BlockContext>>on:do:
> PasteUpMorph>>becomeActiveDuring:
> HandMorph>>sendFocusEvent:to:clear:
> HandMorph>>sendEvent:focus:clear:
> HandMorph>>sendKeyboardEvent:
> HandMorph>>handleEvent:
> HandMorph>>processEvents
>
> TransformationMorph(Object)>>doesNotUnderstand: #x:y:
> ECMenuMorph>>createTitle
> ECMenuMorph>>setController:position:
> ECMenuMorph class>>controller:position:
> ECController>>openMenuFor:
> ECController>>handleKeystrokeBefore:editor:
> OBTextMorphWithShout(OBTextMorph)>>keyStroke:
> OBTextMorphWithShout(TextMorph)>>handleKeystroke:
> KeyboardEvent>>sentTo:
> OBTextMorphWithShout(Morph)>>handleEvent:
> OBTextMorphWithShout(Morph)>>handleFocusEvent:
> [] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self.
> ActiveEvent := anEvent. result := focusHolder han...]}
> [] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
> BlockContext>>on:do:
> PasteUpMorph>>becomeActiveDuring:
> HandMorph>>sendFocusEvent:to:clear:
> HandMorph>>sendEvent:focus:clear:
> HandMorph>>sendKeyboardEvent:
> HandMorph>>handleEvent:
> HandMorph>>processEvents
>
>
> ------------------------------------------------------------------------
>
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