A lot more could be done with Rome, though only then availbale for platforms 
with Cario...

Regards, Gary

----- Original Message ----- 
From: "Stéphane Ducasse" <[email protected]>
To: <[email protected]>
Sent: Saturday, March 14, 2009 3:22 PM
Subject: Re: [Pharo-project] [ANN] 10252


a question:
would it help to have rome canvas?
because I would really like to curve it out of sophie for 1.1

stef
On Mar 14, 2009, at 2:59 PM, Gary Chambers wrote:

> Sadly BitBlt and/or Balloon don't support much so we're stuck with
> GradientFills and rectangles for shapes (where the double-dispatched
> "puting
> the behaviour in the fill style" is concerned, unless the low-level
> shape
> drawing types are all dispatched)...
>
> As for the original question, BoundedGradientFillStyle simply allows
> for an
> extent so that, as part of a composite, it can be limited to only
> part of
> the drawing area. This makes it possible to make composites that have
> different corner images (for example) along with gradients for the
> "stretchy
> bits" in between...
>
> In respect of the isXXX methods, these could be refactored properly
> such
> that the morph informs its fillStyle of bounds changes. For simple
> colours
> this would be effecitvely a no-op, gardients would adjust their
> origin etc.
>
> Regards, Gary
>
> ----- Original Message -----
> From: "Igor Stasenko" <[email protected]>
> To: <[email protected]>
> Sent: Saturday, March 14, 2009 9:13 AM
> Subject: Re: [Pharo-project] [ANN] 10252
>
>
>> 2009/3/14 Igor Stasenko <[email protected]>:
>>> 2009/3/14 Stéphane Ducasse <[email protected]>:
>>>> I will let gary reply and rollback if necessary. or even better
>>>> integrate next fixes :)
>>>> I thought it was ready for integration.
>>>>
>>> I didn't said its not ready..
>>> I just wanted to point out, that it is half-done, in the way how i
>>> see
>>> it should be done.
>>> It works, of course, but not so elegant as it should be :)
>>>
>>>> stef
>>>> On Mar 14, 2009, at 2:15 AM, Igor Stasenko wrote:
>>>>
>>>>> 2009/3/13 Stéphane Ducasse <[email protected]>:
>>>>>> Added BoundedGradientFillStyle.
>>>>>
>>>>> can to elaborate , what is it? :)
>>>>>
>>>>> We duscussed the fill styles with Gary a while ago, and the
>>>>> result of
>>>>> a discussion is to make fill styles to know what they need to do
>>>>> to
>>>>> fill the given shape i.e. fill style could be seen as a function:
>>>>> f(shape, canvas)
>>>>>
>>
>> going further with that, all drawings (not only fills) on canvas
>> could
>> be represented by such function
>> f(shape, canvas)
>> but it would require a deep refactorings in bitblt/morphic engine to
>> do such unification.
>>
>> With such approach, it would be easy to introduce a new fill styles,
>> such as bevel/emboss, blur , etc.
>> While old fillstyles implementation is quite limited, because
>> fillstyle used as a dumb state holder and drawing engine performs
>> different tests (isXXXX) to do the right thing.
>>
>>>>> and, to use a fill style, in general form, you simply should use:
>>>>> myfillStyle fill: someShape on: canvas.
>>>>>
>>>>> This concept were introduced into Polymorph, and as first proof
>>>>> of it,
>>>>> Gary implemented a composite fill styles.
>>>>> But it's far from complete. In ideal, i'd like to get rid of many
>>>>> 'isXXXFill', like #isGradientFill and others and remove any code
>>>>> which
>>>>> relying on fill style properties - instead it should always
>>>>> delegate
>>>>> the responsibility from filling a shape to a fill style object.
>>>>>
>>>>> This approach , also opens a new questions:
>>>>> - how do we treat a morph. Should morph define own shape? Or
>>>>> shape is
>>>>> something that should be determined procedurally, and morph could
>>>>> contain/use as many shapes as it wants to for representing
>>>>> itself on
>>>>> canvas?
>>>>> I am far from thinking that morph's shape is rectangular (but
>>>>> there
>>>>> are many aspects in morphic, assuming it is rectangular - such as
>>>>> #fullBounds or #bounds), as well as i don't think that making
>>>>> morph
>>>>> === shape is a good choice.
>>>>>
>>>>>> Standard Squeak uses original menu pin form.
>>>>>> Tweaked appearance of drop lists for Watery 2 as an interim
>>>>>> measure.
>>>>>> Fixed positioning of drop list pop-up-list to deal with
>>>>>> transforms
>>>>>> (no
>>>>>> rotation though ;-) ) (thanks Alain)
>>>>>>
>>>>>> Removed "revert" option in patch browser for MC 1.0
>>>>>> compatability.
>>>>>> Handle missing remote definition when selecting next conflict.
>>>>>>
>>>>>> Stef
>>>>>>
>>>>>> _______________________________________________
>>>>>> Pharo-project mailing list
>>>>>> [email protected]
>>>>>> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Best regards,
>>>>> Igor Stasenko AKA sig.
>>>>>
>>>>> _______________________________________________
>>>>> Pharo-project mailing list
>>>>> [email protected]
>>>>> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-
>>>>> project
>>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> Pharo-project mailing list
>>>> [email protected]
>>>> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>>>>
>>>
>>>
>>>
>>> --
>>> Best regards,
>>> Igor Stasenko AKA sig.
>>>
>>
>>
>>
>> -- 
>> Best regards,
>> Igor Stasenko AKA sig.
>>
>> _______________________________________________
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>
>
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