Didn't I read somewhere that you can graphically "group" morphs  
together via a menu option (e.g. make one widget a child of another)?  
If so, and if relative positioning is preserved, then given how one  
can create morphs in a workspace, it seems like the capability is  
nearly there. We just need a browser to enable full binding to the  
callbacks/blocks and a code storage spec that is compact. It seems  
like it should be dead simple to build one from scratch, even if the  
capability I inquired about (in the first sentence of this email) is  
not present.

I don't know what I am waiting for -- except more time -- because I  
guess I should build such a thing. (Are there any Pharo/squeak coders  
available for part-time consulting over the next year? ...At student  
level pay I must add.)

I too want a GUI builder.

-Cam

On Jun 19, 2009, at 3:22 PM, Michael Roberts wrote:

> I think the question was 'where is the UI builder'?. In VW you have a
> builder where you can drag and drop (to a certain extent) widgets on a
> canvas and define their properties.  I'm not sure we have this in
> Pharo.
>
> thanks,
>
>


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