> Doru spent already a  lot of effort.

me as well.

Mondrian works on Pharo. Just doit:

ScriptLoader new installer ss project: 'Mondrian'; install:  
'MondrianLoader'. (Smalltalk at: #MondrianLoader) perform:  
#loadMondrian; perform: #loadMorphicAnnouncementFix

Cheers,
Alexandre

>
>
>> Hello David,
>>  It seems you have an interesting tool. I have a couple of
>> questions about Territory, and may be you want to comment more about
>> its internal architecture:
>>
>> -Do you use constraints solving techniques to find optimal geometric
>> layouts? (or tried larger object graphs?)
>> -Are you using layout adjustment algorithms? (do you manage node
>> insertions or expansions repairing the layout dynamically?)
>> -Any form of soft relaxation or priority weights?
>> -It will support node aliasing? It will support labelling modes?
>> -Have you experimented with triangles or more general polygons?
>> -Do the visualization updates automatically when a user modify a
>> method in a browser?
>> -Do you use MudPie? It will include inheritance or loose method
>> dependencies?
>>
>> Thanks in advance
>>
>> Hernán
>>
>> 2009/7/16 David Goehrig <[email protected]>
>> Hey Pharoers,
>>
>> I've been working on a little project for the past couple days, and
>> now that I have something of a tangible result, I'm going to share
>> the first screen grab.
>>
>> What I've been working on is a visualization tool for analyzing the
>> relationships between Classes and the contents of their
>> CompiledMethods.
>>
>> In the attached screen shot, the TPureBehavior circle in the middle
>> is the root node, and all of the radial nodes are Classes referred
>> to by the CompiledMethods associated with TPureBehavior.  Each of
>> these classes is bound to a literal in one of the CompiledMethods.
>> The radius of the circle is directly proportional to the number of
>> methods that Class has.  IdentitySet has 2 compiled methods for
>> example, whereas ChangeSet has 124 methods.
>>
>> Once I get collapsing working, and add some trace lines (so that
>> when you've expanded and expanded and expanded it is obvious who is
>> connected to who), I'll post this code somewhere.  But what is
>> incredible is how quickly things get really really deeply
>> interconnected things get.
>>
>> Dave
>>
>> -- 
>> -=-=-=-=-=-=-=-=-=-=- http://blog.dloh.org/
>>
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-- 
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.






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