> On Mon, Jul 20, 2009 at 5:12 PM, Stéphane Ducasse <[email protected] 
> > wrote:
>
> Why?
> Because you can script your visualization and try all kind of them.
> Mondrian a visualisation engine.
> Soon with lumiere developed by fernando you will be able to script 3d
> objects.
>
> Because the tools I'm working on are more geared more towards live  
> editing of classes and object method dictionaries than modeling and  
> visualization.

Mondrian provide advanced facilities for interaction. You can easily  
switch from one few to another, update the view after having selected  
an action.


>  For example, if a circle represents a class's method dictionary,  
> you can right click on it to see the list of messages associated  
> with its CompiledMethods.  Then you can right click on any of the  
> CompiledMethods to bring up an editor, and alter the contents of the  
> method, recompile, and the relationships will change accordingly.   
> Similarly, you can reorganize methods by dragging and dropping them  
> into different classes, etc.

dragging and dropping is currently not supported. Maybe this is a  
stopper.

> The design and structure of Mondrian makes it terribly difficult to  
> produce that sort of interface without doing as much work as it  
> would to just write it from scratch :)

There is a lack of documentation, for sure.

Alexandre

-- 
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
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