This has to do with learning styles. There was an interesting discussion on the vw or squeak list a few weeks ago about this.
One wants something to allow people to choose what fits their learning style in their initial contact. In addtion to Tim's susggestions, a series of videos could also be useful. Regards, Reg > Interesting analogy given Pharo's roots in something widely (and proudly) > considered a toy by its creators. However, a game is simply an > entertainment medium, and it either works for you or it does not. A > programming language hopefully gets a better look, and one with a free pdf > book including a walk-through should be worth a noob's time. > > That said, a workspace full of examples is fine with me. But I continue > to think that we should point people to PBE. > > Bill > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Stephen > Taylor > Sent: Monday, December 07, 2009 10:48 PM > To: [email protected] > Subject: Re: [Pharo-project] New User Experience Suggestion for 1.0 > > Schwab,Wilhelm K wrote: >> The counter argument is that PBE is readily available and very well >> written. > > It is, but I think it's well worth considering what people think in their > first couple of seconds of exposure to a new product - especially > something like Smalltalk where people may well be looking at it only from > idle curiosity. > > When I think how quickly and arbitrarily I can reject a game that > someone's spent three years sweating blood over... > > > > > Steve > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
