On 9 May 2010 21:39, Alain Plantec <[email protected]> wrote:
> Le 09/05/2010 18:48, Igor Stasenko a écrit :
>>
>> On 9 May 2010 13:29, Alain Plantec<[email protected]>  wrote:
>>
>>>
>> This was a result of lack of attention, not my real intent. :)
>>
>
> ok, so we have the same version
>>
>> But unfortunately, this solution seems to be broken to. It works one time,
>>>
>>> but while trying to
>>> condenseChanges again several time, my squeak process is killed without
>>> flushing any log.
>>>
>>
>> You mean running #condenseChanges multiple times in a row, or
>> interrupting it and then start over again?
>> You should know, that it is important to not interrupt it in the
>> middle, because when you doing that,
>> part of your methods having old source pointers, while rest part
>> having new ones,
>> and there is no way to tell, which one is correct.
>>
>
> I take a fresh image.
> SmalltalkImage current condenseChanges.
> then
> I update some methods individually and save my image,
> then
> SmalltalkImage current condenseChanges.
> and it crash
>

Ok, i took the 11343
- fixed the #condenseChanges
- ran  Smalltalk condenseChanges
- changed the single method
- saved image
- ran   Smalltalk condenseChanges again

no crash reported.

> Alain
>



-- 
Best regards,
Igor Stasenko AKA sig.

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