El mar, 31-08-2010 a las 00:44 +0200, Henrik Sperre Johansen escribió:
> On 30.08.2010 22:05, Nicolas Cellier wrote:
> > 2010/8/30 Stéphane Ducasse<[email protected]>:
> >> On Aug 30, 2010, at 8:33 PM, Johan Brichau wrote:
> >>
> >>> so what did you do?
> >>>
> >>> I see that the file got removed...  I will submit a bug issue for that 
> >>> with the file attached.
> >>>
> >>> The *real* problem is that you cannot remove it either! It does _not_ 
> >>> want to go away!
> >> Oops! A bad spirit in pharo :)
> >>
> > Any person able to understand MultiDisplayScanner arcanes wouldn't see
> > any magic in this. But I really wonder whether a single person can
> > manage such complexity... Henrik ?
> >
> > Nicolas
> Hurr durr, I hate a challenge, can't really stop...
> In Pharo, the display primitive fails, and the fallback code does not 
> deal correctly with the characterToGlyphMap used by StrikeFonts to store 
> arrows at the normal ^_ spots, and substitute with characters at slots 
> 128/129.
> In Squeak, the glyph-by-glyph rendering is encountered, and neither 
> hasGlyphOf: nor glyphInfoInto: takes the map into account
> Attached is the fixed code for all three methods, should work in both 
> Pharo and Squeak with these.
> (Issue 2886 on the Pharo tracker)

Impressive! :)

> 
> Cheers,
> Henry
> 
> 
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-- 
Miguel Cobá
http://miguel.leugim.com.mx


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