On Feb 7, 2011, at 4:03 AM, Ricardo Moran wrote: > Yes, the problem was that WorldState>>#runStepMethodsIn: processed only 1 > deferred UI message per cycle, which made the kinect server update really > slow because I wrapped all ui changes inside a > WorldState>>#addDeferredUIMessage:. > > I added the issue 3562 with a proposed fix I took from the Etoys image. I now > realize I didn't mentioned the connection with Kinect in the issue > description... my bad. The issue is closed now so it seems the fix was > accepted :)
Yes it was :) Do not hesitate to send us bug report. We want pharo to be also a platform for robotics. BTW could you sign (may be you already did it) the license agreement of pharo? http://code.google.com/p/pharo/wiki/LicenseAgreement > > Cheers! > Richo > > On Sun, Feb 6, 2011 at 6:42 PM, Stéphane Ducasse <[email protected]> > wrote: > Hi ricardo > > you mentioned that pharo is really slow for using kinect and can you tell us > more? > > TX > Stef >
