On Feb 7, 2011, at 4:03 AM, Ricardo Moran wrote:

> Yes, the problem was that WorldState>>#runStepMethodsIn: processed only 1 
> deferred UI message per cycle, which made the kinect server update really 
> slow because I wrapped all ui changes inside a 
> WorldState>>#addDeferredUIMessage:.
> 
> I added the issue 3562 with a proposed fix I took from the Etoys image. I now 
> realize I didn't mentioned the connection with Kinect in the issue 
> description... my bad. The issue is closed now so it seems the fix was 
> accepted :)

Yes it was :)
Do not hesitate to send us bug report. We want pharo to be also a platform for 
robotics.

BTW could you sign (may be you already did it)  the license agreement of pharo?
http://code.google.com/p/pharo/wiki/LicenseAgreement


> 
> Cheers!
> Richo
> 
> On Sun, Feb 6, 2011 at 6:42 PM, Stéphane Ducasse <[email protected]> 
> wrote:
> Hi ricardo
> 
> you mentioned that pharo is really slow for using kinect and can you tell us 
> more?
> 
> TX
> Stef
> 


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