On 4/15/12 12:02 PM, "Pavel Krivanek" <[email protected]> wrote:
> I can imagine Squeak as an extension of Pharo but I do not see the
> purpose and target users of the resultant system.
Today we read
> Some is interested in using Smalltalk for prototyping of games.
> http://www.gamedev.net/topic/623380-game-programming-in-smalltalk/
>
> I think we should respond very constructively on gamedev.net to entice
> gamers to try Smalltalk. Programmers are coming to appreciate dynamic
> languages and we can capitalize on that.
>
> Go Smalltalk,
> Aik-Siong Koh
A ideal all purpose system IMHO is Pharo Kernel as base, with all new ideas
Pharo bring us.
Cuis is the best implementation of Morph, but lacks compatibility.
You need re think all and make from zero
Squeak is a mess, no doubt about.
But have necessary backwards compatibility (for me).
I can't do Morphic games without grab Morphs with Halo.
A simple thing like my SmartTrashMorph ported to Cuis or to Pharo takes too
much time to do.
For young people like most here caring about Web 2.0, Pharo is the answer
and Markus is right, we need focus on better Pharo.
But for old people like me, need responses NOW , and know wish more as Web
2.0.
When GsoC ends, several projects give me 95% of info for learn how to build
my ideal system.
As PharoKernel builder and developer, I ask for tutorials for fools.
Cheers
Edgar