Finally, i could heard it. Download original file (MOV) and use
Windows/VLC but the video has two audio(stereo) tracks so you have to
select the one with the sound, the other one is in silence.


On Fri, Apr 20, 2012 at 7:57 PM, Mark Smith
<[email protected]>wrote:

> +1 for the descriptive names.
>
> Too often I see strange contractions that aren't immediately obvious, and
> or otherwise inconsistent naming (not just in Smalltalk), and it ruins the
> illusion of having a consistent whole :).
>
> It bugs me a little ;).
>
> It would be really cool if we could agree as a community to follow a
> well-defined naming scheme.
>
> I'm rather fond of this book –
>
> Smalltalk With 
> Style<http://stephane.ducasse.free.fr/FreeBooks/WithStyle/SmalltalkWithStyle.pdf>
>
> Any thoughts?
>
> Mark
>
>
> On 20 Apr 2012, at 08:47, Igor Stasenko wrote:
>
> On 19 April 2012 18:27, Denis Kudriashov <[email protected]> wrote:
>
> It's so great stuff!!! :))
>
>
> Is cairo used as athens backend for this demo?
>
> Is it should work with Bitblt backend?
>
>
> In demo I see many usage of angel parameter for transformations. Do you
>
> think about "angel unit objects" like "90 degrees" or "2 radians" instead
> of
>
> raw numbers ?
>
>
> there are two methods -  rotateByRadians: and rotateByDegrees:
> It makes things more explicit, while if i just have
> rotate: or rotateBy:, then it will be a bit ambiguous, whether
> argument angle is in radians or degrees
> (different frameworks assuming  different things to be default)
>
> How #scaledBy: works with Point argument (self extend) and Float like
> (frame
>
> / 100 sin abs) at the same time? What' logic?
>
>
> for uniform scale, you provide a sole number, and for non-uniform - a
> point,
> with x and y scale factors separately.
> There is a scaleX:Y: method, while scaleBy: is more for convenience.
>
> Best regards,
>
> Denis
>
>
>
> 2012/4/19 Igor Stasenko <[email protected]>
>
>
> Hello, all
>
>
> I recorded a small introductory video about Athens.
>
> Here it is:
>
>
> http://vimeo.com/40653315
>
>
> (about 21 minutes).
>
>
> I explain some basic stuff like drawing things using Athens canvas,
>
> building paths, use of transformation matrices etc.
>
>
> Please note, this is a first video i ever recorded in such context in
>
> my life, so don't be too harsh :)
>
> Also, note that the animations are jagged because of video recording
>
> frame rate, not because it is that slow in reality.
>
>
> There are still a blog post pending about it.. which i plan to finish
>
> when i will finish ;)
>
>
> --
>
> Best regards,
>
> Igor Stasenko.
>
>
>
>
>
>
> --
> Best regards,
> Igor Stasenko.
>
>
>

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