Hello all

I noticed, that fonts are rendered anti-aliased, but a CircleMorph look 
pixelized. Then the Buttons in the Watery2 theme look anti-aliased, at least 
to me. How was that achieved?

I also stumbeled across Morphic3, but it seems to be primarily a sound theory 
for anti-aliased rendering, rather than usable software, right?

Anyways: is there currently some way to get rid of pixelized Morphs?

-- 
Martin

Reply via email to