secret is not use OpenGL but CALayer... ensure you start with SqueakUIViewCALayer instead SqueakUIViewOpenGL (btw... if you were using my sources, that should be out of the box).
I'm working to doit with a better mechanism (OpenGL or CG), but so far... no time :) Esteban On Sep 17, 2012, at 10:56 AM, Hilaire Fernandes <[email protected]> wrote: > Esteban should be able to tell. > > Hilaire > >
