secret is not use OpenGL but CALayer... ensure you start with 
SqueakUIViewCALayer instead SqueakUIViewOpenGL (btw... if you were using my 
sources, that should be out of the box). 

I'm working to doit with a better mechanism (OpenGL or CG), but so far... no 
time :)

Esteban

On Sep 17, 2012, at 10:56 AM, Hilaire Fernandes <[email protected]> 
wrote:

> Esteban should be able to tell.
> 
> Hilaire
> 
> 


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