Yes, add me please.
Best regards, Dennis Schetinin On Thursday, 25 October 2012 г. at 15:10, Igor Stasenko wrote: > On 25 October 2012 08:16, Dennis Schetinin <[email protected] > (mailto:[email protected])> wrote: > > I think we should start with the "Morphic-Athens Integration" problem. Could > > you please put us in the picture by specifying how we can get recent code > > and set a (simple for the start) task? > > > > > Gofer it > squeaksource: 'Athens'; > package:'ConfigurationOfAthens'; > load. > > ConfigurationOfAthens project lastVersion load. > > the look if there any newer versions of packages alread, and load them too. > Should i add you to developers list? > > > > > > Best regards, > > Dennis Schetinin > > > > > > On Tuesday, 23 October 2012 г. at 19:49, Igor Stasenko wrote: > > > > On 23 October 2012 17:09, Dennis Schetinin <[email protected] > > (mailto:[email protected])> wrote: > > > > Ok, it took more than a month to decide, but the result is that we selected > > the "Athens direction". Now we need more details about some of the tasks you > > mentioned to select one: > > > > + integrating Athens with Morphic > > > > I'm possibly mistaken, but I thought you are already working on this? What > > is the state of art here? What are the final objective, and what are the > > recent tasks? Where to start? > > > > > > Right, this is not 'start from scratch', but more 'join and help' working > > style. > > The goal is integrate Athens into Morphic ecosystem, and make > > everything rendered via Athens, > > at the end, replacing completely balloon graphics engine. > > > > The state of art is: many Morphs are now can render themselves to athens > > canvas. > > Many of them still not there (but easy to implement). > > But most hard one is text morph, which doing layout etc.. i am > > currently working on it.. > > > > I implemented a text layout/rendering (by creating a new TextMorph > > subclass), > > but it means that all tools should use this morph.. which is not very good. > > > > Also, recently we started working on new text model. With the goal to > > replace an clean Text, > > text editing and text layout in our system (and sure thing , > > rendering). This is also requires a lot of work. > > > > > > + zoomable interface using Athens > > > > This sounds cool, but could you please explain the idea, how do you see > > possible results? > > > > > > This kind of work is rethinking the Pharo UI has in a way to employ > > zoomable (vector-based) > > capabilities of graphics engine. > > How you laying out windows on desktop to prevent clutter? > > How you design zoom in/out / pan etc. > > > > Just google for 'zooming UI' to see many related works. > > > > http://www.codinghorror.com/blog/2007/05/zoomable-interfaces.html > > http://www.youtube.com/watch?v=q8ZP23QsRd0&feature=gv > > > > > > > > + Animation framework > > > > The question is almost the same: what kind of animation framework this could > > be? Any prototypes and/or new ideas for it? > > > > > > So, the idea is to look for animation in frameworks like SVG > > and Apple Animation Framework > > and design a framework with similar capabilities for Pharo. > > > > https://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/CoreAnimation_guide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40004514 > > > > http://www.w3.org/TR/SVG/ > > > > The goal is to enable developers to easily express animations, > > and implement different visual effects like zoon-in/out, fade in/out, > > flip, sliding and mophing transitions etc > > > > -- > > Best regards, > > Igor Stasenko. > > > > > > > -- > Best regards, > Igor Stasenko. > >
