>> Hi pavel
>>
>> where is your code?
>> Because we did a massive refactoring with igor to free layoutFrame users
>> from the tyranny of fractions:offset:
>>
>> so you can have a look at some spec in the latest 20 and you will see that
>> now
>> we use
>>
>>
>> #layout: . #(0 0 1 1 0 22 0 0)
>
> why ??????
> Why using a meaningless array when we could use object ?
because we want to deprecate the use of fractions:offsets:
So if you do not have fractions:offsets: then you should find a way (for spec)
to create a layout.
So we introduce a literal format and below the scene we are using a layoutFrame.
> Ben
>
>>
>> when it was
>> #layout:
>> {#LayoutFrame . #fractions:offsets:. (0@0 corner:
>> 1@0). (0@0 corner: 0@20).
>>
>>
>> Now may be LayoutFrame should not be in morphic so that Spec is independent
>> from Morphic but for now we prefered to avoid
>> to have reference to LayoutFrame and more important use of
>> #fractions:offsets:
>>
>> Esteban will start to work on a UIBuilder because we do not want to have to
>> code such methods and he will do a pass on Spec.
>> After we will stabilize it.
>>
>>
>>> I know, it is a lot of work but we cannot write tools and bindings to
>>> other user interface if the basic UI framework is undocumented and
>>> changing silently.
>>>
>>> Cheers,
>>> -- Pavel
>>>
>>
>>
>
>